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3 better roboports that allows you to command hordes of robots!
Mods introducing new content into the game.
This mod adds a power-armor, a portable fusion reactor, a nightvision, a exoskeleton, a personal roboport and 25 construction robot at start.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Clones entire regions of the map including cars and trains, for benchmarking purposes. Copies inventory contents, train schedules, circuit networks, and more!
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Collections of mods with tweaks to make them work together.
Supply resources to your homeworld so that civilization can be restored. Update of Homeworld mod, originally by ljdp
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Tweaks the speed of VortiKs deep core mining machines. This by default reduces the speed to 1/5th of the normal speed since I feel this is a more balanced rate.
Small changes concerning balance, gameplay, or graphics.
Do you want to reduce pollution without having to download a mod that introduces technologies and air-filtering machines ? Or do you want to extend your pollution cloud way beyond your defense lines ? Then this mod is for you ! It allows to modify the pollution absorption of tiles in the game.
Mods introducing new content into the game.
More menu simulations. Some are wacky, others may spoil things - be warned.
Small changes concerning balance, gameplay, or graphics.
(Fork of 500 Bot Start) Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Small changes concerning balance, gameplay, or graphics.
Simple combinator that outputs pollution amount. Useful for monitoring pollution spread in circuit networks and with simpler air filtering in mods like Krastorio 2.
Mods introducing new content into the game.
Mods introducing new content into the game.
Modpack for convenient loading of mods by Arch666Angel. Incorporates Artisanal Reskins by Kirazy and locale transations by community. Since Angel’s Exploration is still in development, it is only optional. This mod does nothing on its own.
Collections of mods with tweaks to make them work together.
One of my Better-Power-Armors mod: it adds tree new Exoskeletons to the game, with some useful things.
Mods introducing new content into the game.
Mods introducing new content into the game.
Forked! - Can not come to the base of the enemy? Do worms kill you without letting you get close? There is a solution - a sniper rifle, punish the enemies!
Mods introducing new content into the game.
Adds ammo: -Cold Rocket -Atomic Cold Rocket New options: -Disable standard enemies -Spawn only In a humid climate
Mods introducing new content into the game.
Ores that would normally require fluid to mine, are now mined normally, but need to be washed with corresponding fluid. Designed for use with Angel's infinite ores, RSO, Bob's and Clown's mods.
Mods introducing new content into the game.