Search the Mod Portal by entering a search term.
To search for specific phrases, surround them with double quotes (").
The mod portal will match your query against the mod title, internal name, summary, and username of the mod owner.
To further refine your search, use the sidebar on the left. Enable the checkboxes to limit the search results to selected categories and tags or use the ban button to exclude them.
You can reset your filters by clicking the active tab on the top.
There's a lot of caching on this page. It can take several hours for new mods and updates to show up in search results.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
I removed the two power techs from this for my own game. All credit goes to ThePlash for making the mod
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
A fix for Galindell's mod until it is updated; https://mods.factorio.com/mod/galindell-world "Life is Factorio. 12 factions are fighting for the planet. 4 aliens, 4 human, 4 robotic."
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Adds Larger stack Size. And Vehicle Grid. And other adjustments for server
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Collections of mods with tweaks to make them work together.
Mods introducing new content into the game.
This is a compatibility mod between KEPO and Space Exploration, so you can enjoy that nuclear overhaul mod while exploring the stars.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
This is a very simple mod that adds a special combinator that outputs the items of all ghosts in the logistics network it is placed in. Updated version of Whitecold's mod.
Mods introducing new content into the game.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
Mods introducing new content into the game.
Mods escaping the bounds of mod portal categorization. It's also the default for new mods.
changes all terrain (including placed tiles) to absorb the same amount of pollution, and removes tree pollution absorption, leading to a more predictable and balanced pollution minigame
Small changes concerning balance, gameplay, or graphics.
Makes beacons affect Burner Drills, Stone & Steel Furnaces and Assembling Machines 1, 2 & 3.
Mods introducing new content into the game.
Mods introducing new content into the game.