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Mods introducing new content into the game.
Allows trains to evenly distribute energy between batteries within their grids. Quick mod made within two hours by request of a friend.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds routes that are shared among trains. (youtube demo included)
Small changes concerning balance, gameplay, or graphics.
Adds real-time dynamically voiced player proximity chat, train stop announcements and speakers. 314 custom voices for multiplayer. Calculates volume and direction based on source location. Running included python script in background will synthesize audio. One click install, read instructions. Check out: Voice TTS EN pre-rendered if you do not wish to use python. Tags: Text to speech, text-to-speech, voice chat, accessibility, messages, audio, fun.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a Powerful locomotive to travel long distances quickly and efficiently, powered by uranium cells, Speeds up to 600Km/h
Mods introducing new content into the game.
Small changes concerning balance, gameplay, or graphics.
Adds electric trains that are powered by overhead catenary lines. Integrates smoothly with both vanilla and modpack gameplay. Designed to use minimal scripting for maximum performance.
Mods introducing new content into the game.
Mods introducing new content into the game.
Makes Beautiful Bridge Railways walkable - mostly. Its a bit scuffed. Only effects newly placed bridges, existing bridges will not be walkable unless mined and replaced. Places shallow water beneath rail bridges, replaces shallow water with deep green water (call it "environmental impact") upon removal of the bridge.
Small changes concerning balance, gameplay, or graphics.
Mods introducing new content into the game.
This mod introduces a straightforward set of train signals, enhancing the signaling system within the game. Simplifying train signals, it allows players to intuitively manage rail traffic with ease.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Mods introducing new content into the game.
Mods introducing new content into the game.
Adds a train car that carrys Vehicles, such as the car, tank and modded vehicles
Mods introducing new content into the game.
The mod lets you control the behaviour of trains upon arriving at temporary stations. The train either switches to manual mode or waits with custom conditions. You can also define a Train as your Personal Train and use the shortcut to call that train to your position.
Mods introducing new content into the game.
Adds a selection tool that can toggle train modes from manual to auto and vice versa.
Mods introducing new content into the game.
Change the default conditions a station has when it is added to a train schedule
Mods introducing new content into the game.
Train Supply Manager Addon - adds procedurally generated icons for using the empty train concept. Depending on your modlist, this mod will generate suitable icons for added resources with either a cargo wagon or fluid wagon background and named empty X - where X is the resource name. Even vanilla games will receive numerous additional icons, as plates, sciences, and ammo are now supported with their empty train icons in addition to basic ores and fluids.
Mods introducing new content into the game.