Most downloaded mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Config Train Specifications


Modify the Locomotive Speed, Cargo Wagon Size, Fluid Wagon Capacity and much more. Customize the best way for you. Now work with all modded trains.

Content
3 years ago
0.16 - 0.18
20
Trains

Killing enemies gives Military Science


Killing biters gives Military Science

Content
3 years ago
0.16 - 0.18
20
Enemies

Amator Phasma's Nuclear


This mod is inspired by "Nuclear Power" by Fatmice and "Uranium Power" by Simdezimon. And, like the both, does this mod expand the production of nuclear fuel cells and the reprocessing of spent fuel cells. With this mod, the start into the atomic age is a bit harder than in the vanilla Factorio and you will need the logic cabling for this mod because you have to control pumps so that your enrichment process can work efficiently. (Without a logic control this process will come to a standstill.)

Content
3 years ago
0.17 - 0.18
20
Power

Amator Phasma's Recycling


This is a simple modification that adds up to two by-products to the intermediate products: scrap metal with a probability of 10% for one or 5% for two scrap metal types. This scrap metal can be collected and later processed in a recycler and then smelted into plates again. It's very simple, but it adds a small layer of complexity to your transport-belt layout. In the early game you can easily solve this with splitters or filter-inserters. Later in high-production areas, you have a dedicated transport-belt.

Content
3 years ago
0.17 - 0.18
20
Manufacturing

Coke


This mod introduces coal to coke production, if not already known by the bigger mods.

Content
3 years ago
0.17 - 0.18
20
Fluids

Bots Refuel Trains


Construction Bots can now refuel locomotives. Open any train station to configure, which fuel should be requested at that stop.

Content
3 years ago
0.17 - 0.18
20
Trains

Chopper

by ElAdamo

Get to da choppa!

Content
3 years ago
0.17 - 0.18
20
Transportation

New Islands


Proof of concept: new terrain generation, more rivers and islands between them.

3 years ago
0.16 - 0.18
20

Crafting Efficiency


Adds technologies to increase the gain of wastefull and expensive processes, such as copper cable, steel, gears, circuits, and engines. Requires omniLib which enables dynamic recipe generation and auto-updating entities in world with newer recipes. Works on items even if mods change their recipes. Updated for Factorio v18

3 years ago
0.16 - 0.18
20

Liquify Intermediate Materials


Transform stone-brick, concrete, iron-plate, copper-plate, solid-fuel, steel-plate, plastic-bar, sulfur, battery, copper-cable, iron-stick, iron-gear-wheel, electronic-circuit, advanced-circuit, processing-unit, engine-unit, electric-engine-unit, uranium-235, uranium-238, uranium-fuel-cell, used-up-uranium-fuel-cell, rocket-control-unit, low-density-structure and rocket-fuel into fluids allowing using pipes and tanks for logistics.

Tweaks
3 years ago
0.16 - 0.18
20

Overloaded Trains

by OwnlyMe

Train acceleration now depends on the loaded items (freely adjustable realism factor)

Tweaks
3 years ago
0.16 - 0.18
20

Personal Laser mod


Long Range Personal Laser.

Content
3 years ago
0.17 - 1.0
19
Combat

Transformers

by OwnlyMe

Adds transformators for better control over the power grid

Content
3 years ago
0.16 - 0.18
19
Power

Permanence


Never remove anything. What could go wrong.

Utilities
2 months ago
0.16 - 1.1
19

Amator Phasma's Coal & Steam


This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam). The production lines of this mod focus on fuel production, but it also comes with a few new intermediates and a new science package. It does not change the standard Techtree too much, the majority of the related tech for this mod comes before the vanilla techtree even begins. The vanilla techtree and most of the other mods content are locked behind a new technology called "Electrification" which can be called the goal of this modification.

Content
3 years ago
0.17 - 0.18
19
Manufacturing

光之模组汉化


阿光的自用模组汉化,借用其他的汉化mod的文件,坚持汉化自己玩的mod。日志里有各mod的中文名称和描述说明,方便根据需要下载。

Utilities
2 years ago
1.0
19

SolarPanelEquipmentMK2

by OwnlyMe

Simple solar panel equipment with 2x power (Research cost: 500x RGBY, Crafting cost: 5x MK1, 15 processing units)

Content
3 years ago
0.16 - 0.18
18
Armor

Looting Spaceship Wrecks


Drops some exra items from spaceship remnants; extra big inventory size by the spaceship's hull

Tweaks
2 years ago
1.0
18

Age Of Biters


Train your biters and go to war. They will fight for you.

Content
3 years ago
0.17 - 0.18
18
Combat

ab loader unlock

by ABacker

Unlock three buildin loaders:loader,fast-loader,express-loader.

Content
3 years ago
0.17 - 0.18
18
Logistics