Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
Add more alien challenge with vanilla biter and spitter. The aliens appear around your position and want to kill you, no more. No spawner or pollution needed to work.
Mods introducing new content into the game.
Removes item given to players on respawn and adds a stack of wood the initial items.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Allows you to set a desired hand crafting multiplier for your player.
A set of random formula and item conversion are added to make py series mod easier, and the function of auxiliary random property is added without changing the original difficulty. 增加了一组随机配方和物品转换来使得py系列mod显得更容易,在不改变原有难度的基础上增加的辅助随机性质的功能
convert alien recipes of Bob s mod for AAA agile alien academy (=double bonus :) )
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
convert alien recipes of SchallAlienTech for AAA agile alien academy (=double bonus :) )
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Small changes concerning balance, gameplay, or graphics.
Everyone's favorite item 'Pipe to ground' has had it's recipe nerfed, it now costs 1000 space science packs
Large total conversion mods.
Changes some recipes for better compatibility between the Krastorio 2 and Nuclear Fuel mods.
Huge modpack brings maximum brutal cruel warfare. Download this modpack via the game!
Collections of mods with tweaks to make them work together.
A collection of non-game-changing, helper and decorative mods I like. Also some small changes to make them more compatible.
Collections of mods with tweaks to make them work together.
That mod change recipe for all research and increase cost. Now You need much more assembling machines to make basic science pack.
Small changes concerning balance, gameplay, or graphics.
Port to 0.18 of Malcolm Cooks' AdvancedRadar mod. Advanced radar with greater range, speed, and power consumption.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Are smelters too small? mash 3x3 together add some bits and tada! compound smelters
Mods introducing new content into the game.
Mods introducing new content into the game.