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Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics
Mods introducing new content into the game.
Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.
Mods introducing new content into the game.
Configurable Armours & Suits currently supports: Bob's, Custom Power Armor Fix, Exotic Industries FE-Equipment, Hiladdar's Gear K2, Nullius, Power Armor MK3, Power&Armor, Power Armour Replacer, Rampand Aresensal, SE,
Small changes concerning balance, gameplay, or graphics.
Changes any non-infinite resource into an infinite resource with configurable global yield and depletion.
Mods introducing new content into the game.
Extension with super reinforced walls. Can be usefull with rampant arsenal mods.
Mods introducing new content into the game.
Halves the bonus of Efficiency Modules. From 30%, 40%, 50% to 15%, 20%, 25% respectively. Just a personal mod used when playing with Rampant.
Small changes concerning balance, gameplay, or graphics.
Adds 8 (15 counting variations) new turrets for dealing with alien menace, as well as other military-related items. Good compliment to mods that add new biter types, like Rampant or Natural Evolution.
Mods introducing new content into the game.
A Patch to bring Rampant Arsenal in line with Krastorio 2.
Small changes concerning balance, gameplay, or graphics.
Complex modpack SE + K2 + BZ + 248k + Rampant (Optional). All necessary mods added to dependencies. Remade tab groups. Added my own restack.
Collections of mods with tweaks to make them work together.
A Patch to bring Rampant Arsenal in line with Krastorio 2, Originally by Vascar, rebalanced, updated and SE dependancy removed.
Small changes concerning balance, gameplay, or graphics.
RampantFixed 1.9.9 but enemies won't place landfield when die My claws will not allow me to make a mod with normal compatibility with the original, so I am posting a patched version of the entire mod
Small changes concerning balance, gameplay, or graphics.
Adds a variety of weapons to wage war. Adds Additional Turrets, Ammo Types, Landmines, Equipment, Capsules, Walls, Vehicles, Infinite Technologies
Mods introducing new content into the game.
This mod replaces and add 400+ sounds! + Rampant Compat Fix
Small changes concerning balance, gameplay, or graphics.
The mod is designed for active warfare in extreme deathworlds with very limited resources. Especially against mods like Rampant. Adds more complex, but resource-efficient alternative vanilla smelting and production recipies
Small changes concerning balance, gameplay, or graphics.
Nerfs the damage from Rampant Arsenal's toxic clouds and bio ammo
Small changes concerning balance, gameplay, or graphics.
Collections of mods with tweaks to make them work together.
Changes the Rampant Arsenal turrets art, allows a much more granular configuration, and other QOL details
Mods introducing new content into the game.
Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.
Mods introducing new content into the game.
Fixed to work with Rampant. Original Description: Adds more powerful late and endgame combat capability to keep up with powerful enemies and huge biter bases.
Mods introducing new content into the game.
Adds new Enemies to the game. 5 new biters and 5 new spitters, each with their own unique strengths and weaknesses. If you want a more of a challenge than what Vanilla can offer you... Compatible with Rampant and Bob's. Recommended to use with NE Buildings
Mods introducing new content into the game.