Unofficial Factorio 2.1 port of 'Mega Bot Start' by ZeroSerenity, until an official 2.1 release exists. Not compatible with the original. Start with power armor, personal roboports, construction robots, portable fusion reactors, batteries, and more. Space Age gives Mech Armor instead. Krastorio 2 gives fuel. Bob's Warfare gives better armor, logistics gives fusion powered robots, personal equipment upgrades the module.
Small changes concerning balance, gameplay, or graphics.
Unofficial Factorio 2.1 port of 'Speed Control' by Fentus (s2upidperson), until an official 2.1 release exists. Not compatible with the original. Adds buttons and hotkeys to increase or decrease the speed of the game, now with configurable speed increments and limits. Hot Keys: (Minus / Plus / Shift+Minus / Shift+Plus / Alt+Minus / Alt+Plus).
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Unofficial Factorio 2.1 port of 'Fluid Memory Storage' by notnotmelon (LambdaLemon), until an official 2.1 release exists. Not compatible with the original. An alternative to flare stack/voiding fluids. The Fluid Memory Unit can store an infinite amount of any liquid or gas. The more fluid you store, the more power it will require!
Mods introducing new content into the game.
Unofficial Factorio 2.1 port of 'Large Storage Tank' by Valerian, until an official 2.1 release exists. Not compatible with the original. Adds a vanilla looking 5x5 storage tank with 100k fluid capacity and 2 pipe connections on each side. recipe: concrete x 50 iron-plate x 100 steel-plate x 20
Mods introducing new content into the game.
Unofficial Factorio 2.1 port of 'Infinite Resources' by sonaxaton, until an official 2.1 release exists. Not compatible with the original. Makes all resources infinite.
Small changes concerning balance, gameplay, or graphics.