Quality of life improvements for working with space pipes; * Mining the elongated pipe segments gives back the appropriate amount of space pipes instead * Ghost versions of the elongated pipes are placed using multiple regular space pipes. Due to a limitation of the engine this will unfortunately break the pipette tool. * Crafting underground pipes takes 0.5s
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Enables fast replacing the base game substation with the pylons
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds production potential statistics to the production GUI that shows how much your are producing out of your total potential if all your machines were running.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a window to easily manage your spidertrons. Call them to your current location, get a connected remote, or make them go home, home is specified per spidertron.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
A button that you can click with a blueprint in hand to add all its contents to your current personal logistics requests. Click multiple times to request more. Right click to request less, will not reduce any requests unless all requests can be reduced to stop the button from removing your useful default requests.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Adds a panel to the logistic window that shows what additional buildings you can produce based on what you have available in the network.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.