Hides unavailable research
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
If i start a new game it works perfect. Then i save the new game and load it ... After this i can see all Researches .... Don´t really works.
I have been unable to locate an event call to handle two edge cases loading my mod. But in both cases, simply completing a research allows the mod to function properly.