currently basically i am using random data and then smooth it into a cave. Tweaking the data as far as i tested lead mostly to unplayable caves...
I think rather than the complete random process that is currently used, it would be better to generate hallways and open areas seperately, but it would be a quite complicated change so i am not sure if it can be done.
For the frequency, maybe i could increase it by one setting level per default
i moved the note about RSO to the top, hopefully it is more visible now.
Thanks for pointing out the portal research mod, it seems quite interesting :)