Trending mods

Internal
5 months ago
1.1
49.4K

Magic Mod

by Kanorn

Magic Expansion Mod - WIP Version Updates Update 0.3.4 : Added Midgame crystal crafting recipe Overview This mod introduces magical elements, expanding gameplay with a new science category, advanced building tiers, and alternative resource acquisition methods without traditional mining.

Overhaul
8 days ago
1.1
1.21K
Mining Fluids Manufacturing Power
Internal
10 months ago
1.1
49.2K
Internal
5 months ago
1.1
49.5K

Module Inserter


Mass insert modules into machines with construction bots

Utilities
3 years ago
0.13 - 1.1
129K

Space Exploration Postprocess (Required)


[REQUIRED] Required for Space Exploration. Contains some important code that must run after other mods and a few bare-bones compatibility patches.

Internal
27 days ago
0.17 - 1.1
438K

Industrial Revolution 3


An overhaul mod based on material progression. Expanded crafting system; hundreds of original sprites and icons; new buildings, technologies, toys, mechanics.

Overhaul
27 days ago
1.1
50.2K
Transportation Logistics Trains Combat Mining Fluids Logistic network Manufacturing Power Storage

Todo List


This mod adds a todo list to the single- and multiplayer game to allow players to synchronize their work.

Utilities
1 year, 3 months ago
0.16 - 1.1
198K

Advanced Belts

by Warnone

This mod added advanced belts, splitters and undergrounds belts. Has support for loaders from other mods.

Content
6 months ago
1.1
18.7K
Logistics

Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
114K
Enemies

Alien Biomes


A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. V3 is a complete rebuild, starting a new map is advised, but there is a terrain regeneration option that will preserve parts of your base. HR Terrain Textures are in a separate mod.

Tweaks
1 year, 6 months ago
0.14 - 1.1
551K
Environment

Robot Attrition


Very occasionally if you have heavy logistic bot congestion a logistic bot will crash. This means logistic bots are best used for higher value items like engines or power poles, using them for low value items like ore and copper wire is OK but less resource efficient. The goal is not to stop the use of bots, but to provide a small incentive to use belts in some situations late-game.

Tweaks
1 year, 14 days ago
0.15 - 1.1
451K
Logistic network

Jetpack


Lets you build jetpack equipment that lets you rocket at high speeds to fly over buildings and water.

Content
7 months ago
0.18 - 1.1
521K
Transportation

Waterfill


Placeable water. This mod allows the placement of water just like landfill.

Utilities
3 years ago
0.17 - 1.1
197K

Bottleneck Lite


A tool for locating bottlenecks in your factory, with zero runtime overhead and instant response to changes in status.

Utilities
8 months ago
1.1
114K

FNEI

by npo6ka

FNEI mod. All recipes for items and usage for them.

Utilities
3 months ago
0.15 - 1.1
273K

Extended Vanilla: Personal Equipment


A complete overhaul to the ordinary personal vanilla equipment, this mod(pack) adds several tiers and types of armors, roboports, exoskeletons, lasers, shields, fusion reactors, and custom equipments, like personal assembling units and backpacks, that boost your crafting speed and inventory. Compatible with Krastorio 2 and jetpack from Earendel, the mod is fully customizable. (See the mod page for more details.)

Content
18 days ago
0.15 - 1.1
22.2K
Combat Armor

Space Exploration Menu Simulations


A variety of menu simulations for Space Exploration.

Internal
a month ago
1.1
388K

Pipe Visualizer


Visualize the layout and contents of pipe networks. Press H to draw the selected entity's fluid systems. Press Shift + H to draw all visible fluid systems. Press Alt + H to automatically visualize systems on mouse-over. Press Control + H to toggle between color-by-fluid and color-by-system.

Utilities
a month ago
1.1
69.3K

Assembler Production Rates


Assemblers and Furnaces show the maximum production rate of the currently selected recipe in their GUI.

Utilities
a month ago
1.1
3.34K
Logistics Manufacturing