Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
8 hours ago
1.1
25.4K
Enemies

ERM - RedArmy

by heyqule

Add Red Army as new enemy force. Units are painted and dressed in red.

Content
18 hours ago
1.1
4.02K
Enemies

Biter Shield

by suumani

Players will be environmentally friendly ;)

Tweaks
a day ago
1.1
24
Enemies

Ryu_train


Turret Wagons and Armored Train (T.W.A.T.). Forked version of https://mods.factorio.com/mod/Armored-train

Content
a day ago
1.1
29
Trains Armor Enemies

All The Overhauls Modpack | SE + K2 + 248k + BZ + 5Dim + More


This modpack is meant for those players who are looking for a real challenge. Lots of intermediates and resources to find and process. Big logistics problems that you will need to solve to tame the beast that is this modpack. This mod pack will take a while to complete, so be ready for the long haul.

Mod packs
a day ago
1.1
4.01K
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage

TJ's Cute Biters


This MOD replace Cool Biters to Cute Biters. This changes are for appearance only.

Tweaks
3 days ago
1.1
523
Combat Enemies

RitnEnemy

by Ritn

Mod d'extension du mod RitnBaseGame ajoutant la gestion des ennemies sur les surfaces créées. Mod extension of the RitnBaseGame mod adding enemy management on the created surfaces.

Content
5 days ago
1.1
45
Combat Enemies

Schmitt | Bob Angel All You Need Modpack ⭐


An "all you need" mod pack! This mod pack is well balanced. It is based on Bob and Angel mods, together with further interesting game changing mods and a well thought collection of quality of life mods.

Mod packs
11 days ago
1.1
1.76K
Transportation Logistics Trains Combat Enemies Environment Mining Fluids Manufacturing Storage Blueprints

Pacifist

by derpumu

This mod removes military tech, weapons, and ammo for an undistracted playthrough without biters.

Tweaks
11 days ago
1.1
374
Combat Enemies Cheats

ModuleNP


Большая модификация , добавляющий много новой техники с уникальными текстурами, зданий, врагов, предметов и технологий

Content
13 days ago
1.1
133
Transportation Combat Armor Enemies Manufacturing Storage

As2pik - Krastorio + Space Exploration + QOL Mods

by As2piK

Modpack utilisé par As2pik en live. Version Krastorio et Space Exploration

Mod packs
26 days ago
1.1
199
Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Power Storage
Mod packs
27 days ago
1.1
14
Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

Giant Enemy Spider


This mod adds enemy spiders (like spidertrons) that evolve as evolution factor rises. There are 10 different-sized spiders with unique loadouts. Spiders can step over walls, retreat when on low hp, guard nests, cooperate with other biters. Equipment includes: fangs, spitting poison, shooting web, armor, legs, heart. Same-force spiders can be ridden.

Content
a month ago
1.1
386
Transportation Combat Armor Enemies

Biter Power


Generate electricity by placing biters on treadmills. Biters can be caught with cage traps, or by placing an egg extractor on a buried biter nest. Biters get tired after running on the treadmill after which they need be revitalized, which could be hazardous. Warning, biters might escape!

Content
a month ago
1.1
2.08K
Combat Enemies Power

Schmitt | Full Usage of Bob Angel Items for Science Packs 🧪💪


Science pack recipies now really require the full usage of the bobs and angel mods. All relevant bob angel items/liquids/gases are now part of the science pack recipies.

Tweaks
a month ago
1.1
1.70K
Transportation Logistics Trains Combat Enemies Mining Manufacturing

Toxic Biters


Adds a new biter faction: Toxic biters, spitters and worms! They spread a deadly poison cloud and may infect buildings, taking control of turrets and other things.

Content
a month ago
1.1
22.6K
Enemies

Alien Loot Economy


Biters now drop alien ore, which can be smelted into alien metal, which is the ingredient for alien items that are better than their vanilla counterparts. Also introduces Hyper-Modules which level up after killing a lot of Biters. The mod is compatible with Bobs Enemies, Rampant and Natural Evolution Enemies.

Content
a month ago
0.16 - 1.1
12.7K
Enemies

Stripping Biter

by Yada3N

Obtain materials from biter carcasses to craft valuable items. walking speed up and crafting speed up, etc.

Content
a month ago
1.1
334
Combat Armor Enemies Mining

传送和雷电(Teleportation and lightning)

by zhuying

* Right mouse button=Player character(teleportation)。 * Left mouse button=deals area damage of 20x20 (Thunder)。 * Middle mouse button=disable or enable, teleportation array. * SHIFT+v=disable or enable, Thunderstorm * Support space exploration. The map is too big and running is tiring, so use teleportation to sprint and teleport to anywhere. If there are too many insects, use lightning to kill them.

Utilities
a month ago
1.1
356
Transportation Logistics Combat Armor Enemies Cheats

BiterMaul


Somehow warcraft 3 ended up in factorio? - Work in progress

Scenarios
a month ago
1.1
40
Combat Enemies