Recently updated mods

Category: Content Overhaul Tweaks Utilities Scenarios Mod packs Localizations Internal
Tag: Transportation Logistics Trains Combat Armor Enemies Environment Mining Fluids Logistic network Circuit network Manufacturing Power Storage Blueprints Cheats

DNF

by plexpt

DNF. Coming soon...

Overhaul
2 years ago
1.1
201

TradeRouteOverhaul-1-1


This is https://mods.factorio.com/mod/TradeRouteOverhaul updated for 1.1 From DaveMcDave: My take on balancing Singistics. Total conversion replacing crafting and research with randomized trade routes. Not intended to be compatible with any other mods.

Overhaul
2 years ago
1.1
600

RitnTeleportation

by Ritn

Système multi-surface. Le mod est destiné à être joué principalement en multijoueur (sur serveur) mais peut aussi être joué en solo. Téléportation entre cartes (portail) et sur sa propre carte (téléporteur). -------------------------------------------------- Multi-surface system. The mod is intended to be played primarily in multiplayer (on server) but can also be played solo. Teleport between maps (portal) and on your own map (teleporter).

Overhaul
2 years ago
0.17 - 1.1
800
Transportation Enemies Environment

Satisfactorio

by PFQNiet

Love Factorio? Love Satisfactory? Want to play both at once? Well all right then! This overhaul mod reworks Factorio to play more like Satisfactory, with Milestones, self-driving cars, direct connection of belts to machines, and much more! Please support the original developers by purchasing a legal copy of Satisfactory before downloading this mod.

Overhaul
2 years ago
1.1
3.42K

Placeable-off-grid


Made-for-fun mod that adds "placeable-off-grid" flag to every entity in the game.

Overhaul
2 years ago
0.16 - 1.1
290
Environment

Bob's Metals, Chemicals and Intermediates mod EXTENSION


Requires Bob's functions library mod. This mod is designed as an extension to be used with the full Bob's mods set. This mod adds the following settings, which can be individually enabled: - Force water from ground water: Ground water pumpjacks extract water instead of pure water, regardless of other Bob's settings. This makes normal underground water available on super-dry desert maps. - Water remineralisation: Distilleries and chemical plants are able to convert pure water back into water through water remineralisation. - Water remineralisation with stone: Stone is an additional ingredient required for water remineralisation. Only chemical plants are able to run this process.

Overhaul
2 years ago
1.0 - 1.1
15.5K

Factorio Plus Plus


For more content in Factorio. Description/language in english/german

Overhaul
2 years ago
0.16 - 1.1
1.74K
Overhaul
2 years ago
1.1
49

ModMash


New Planets, Late game enemy, Land Mines, Underground world, Subways, Valkyries, Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters.

Overhaul
2 years ago
0.16 - 1.1
4.10K

Warhammer


A Warhammer 30k-40k themed pack. Aimmed to be a standalone mod with server menus.

Overhaul
2 years ago
1.0 - 1.1
2.81K

Coins-OnDeath

by yankoer

Coins-OnDeath

Overhaul
2 years ago
1.1
306

Sky Atlas Metallurgy Mantle


This mod add new ores, items and machines and underground caves. The new ores use the melting and refining system from Sky Atlas Metallurgy Core.

Overhaul
2 years ago
0.18 - 1.1
391

Coal Powered


Mod removes electricity transfers (no production, no consuption, no storage).

Overhaul
2 years ago
0.17 - 1.1
206

Xander Mod


An extensive overhaul, emphasizing detailed and realistic chemistry, materials, and production. Extends the base game to marathon-style complexity.

Overhaul
3 years ago
0.15 - 1.1
1.41K

Mobile Factory


A mod with many features where you can make a Mobile Factory, build your base inside and travel around the world. The mod contains a way to transfer items remotely, some nice ways to mine Ore or extract Fluid, some new chemical elements, Data Storage of Items, and much more ...

Overhaul
3 years ago
0.17 - 1.1
9.32K

Thaumaturgic Machinations


Explore the world of thaumaturgy through magical research and development.

Overhaul
3 years ago
0.15 - 1.1
1.10K

Factorio Not Included

by iicyan

high difficulty mod. inspired by 'Oxygen not Included'

Overhaul
3 years ago
1.1
377

Darkstar Utilities


Propel yourself all the way from mining stone with your hands to ripping holes in reality. Darkstar Aims to extend the playtime of the game to well over twice the standard. With extra features like Quarries and Ore Probes for mining in lands with no ores, or launching rockets to mine deep space materials. With roughly 664 currently added features!

Overhaul
3 years ago
0.15 - 1.1
3.14K

Darktide: Deathtorio


NOW FUNCTIONING, put /c game.players["PLAYERNAME"].force = game.forces["militaris"] into the console twice, replace PLAYERNAME with whatever your username is. (Scenario to start as Faction 1 hasn't been implemented because I have no idea how to do that. Please help me lol xD) you need to use console commands to play my mod for now, sorry lol. Dx A project I promise to finish eventually. This is a TC mod that aims to bring a plethora of new ways to play by implementing different factions into the base game, alongside multiple different surfaces each with different resources and enemies, requiring different strategies. Each Faction is an entirely new or different way to play Factorio, each with their own strengths and weaknesses, tech trees, recipes, general progression, etc.

Overhaul
3 years ago
1.1
133

NPUtils

by kaueNP

A huge expansion to Factorio with new machines,generators,solar panels,boilers,energy accumulators,turrets,electric poles,pipes,roboport,robots,logistic chests,beacon,cars,walls,components.....You will find a bunch of new stuffs in NPU mods to increase your gameplay

Overhaul
3 years ago
0.14 - 1.1
1.43K