Mods introducing new content into the game.
Large total conversion mods.
Small changes concerning balance, gameplay, or graphics.
Providing the player with new tools or adjusting the game interface, without fundamentally changing gameplay.
Scenarios, maps, and puzzles.
Collections of mods with tweaks to make them work together.
Translations for other mods.
Lua libraries for use by other mods and submods that are parts of a larger mod.
Transportation of the player, be it vehicles or teleporters.
Augmented or new ways of transporting materials - belts, inserters, pipes!
Trains are great, but what if they could do even more?
New ways to deal with enemies, be it attack or defense.
Armors or armor equipment.
Changes to enemies or entirely new enemies to deal with.
Map generation and terrain modification.
New Ores and resources as well as machines.
Things related to oil and other fluids.
Related to roboports and logistic robots.
Entities which interact with the circuit network.
Furnaces, assembling machines, production chains.
Changes to power production and distribution.
More than just chests.
Change blueprint behavior.
Play it your way.
A funny mod that has a 1/100 chance of spawning fire underneath you and a .5% of a fire appearing 500 squares near you. Be carful because your whole base may catch on fire!
Mods introducing new content into the game.
Attach a rich text 'sticker' label to a logicart; Mainly copy of VehicleSticker mod by hyspeed but now supporting rich text
Mods introducing new content into the game.
Ore patches now spill over into the sea as submerged variants. Dredge them up with new floating hardware, and build deeper into the blue with water-placeable, removable refined concrete.
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds fuel category compatibility between various mods. Split from https://mods.factorio.com/mod/K2-equipment-compatibility
Mods introducing new content into the game.
Mods introducing new content into the game.
This mod adds in various fluid storage tanks designed to look like the base game's storage tank.
Mods introducing new content into the game.
You've crashlanded on an alien planet, left with nothing but a smoldering wreck of your ship and Carl, your trusty prototype Spidertron companion. Use your ingenuity and researching prowess to improve him and your factory!
Mods introducing new content into the game.
Miniaturize a whole logic network into a single entity to save place (similar to factorissimo but for signals).
Mods introducing new content into the game.
Add-on for IR3. Adds powered loaders and ingot compression. Requires Black Rubber Belts.
Mods introducing new content into the game.
Increase the efficiency of Solar panels and Accumulators by progressing through technology!
Mods introducing new content into the game.
A mod that attemts to give supersonic trains gigafuel to every vehicle possible
Mods introducing new content into the game.
Add zerg as new enemy force. (HD graphic addon available, please search "ERM - Zerg HD")
Mods introducing new content into the game.
Add production chain to create terran units as player controllable units. Recently added cheap mode.
Mods introducing new content into the game.
Mods introducing new content into the game.
Mods introducing new content into the game.
Add protoss as new enemy force. (HD graphic addon available, please search "ERM - Protoss HD")
Mods introducing new content into the game.
Adds more configuration options to modules, and allows you to change how many tiers of each module there are. Huge credit to tocko73 for the original ModuleOverhaul. Infinity icon from Stockio on Flaticon.com
Mods introducing new content into the game.
Adds ability to pack Bob's Electronics components for more realistic and convenient distribution. Continued and fixed from original mod by Inderium.
Mods introducing new content into the game.
Adds customizable number of additional Spidertron tiers. Tiers have customizeably increasing health, inventory space, grid size, resistances, and size. Credit to tocko73 for the original ModuleOverhaul which was used as a reference. Infinity icon from Stockio on Flaticon.com
Mods introducing new content into the game.