Make things for warfare.
Mod focussed on giving better and specialized tanks. Giving you more options to attack in early and mid game.
Adds incendiary rounds and shotgun shells, napalm grenades (Molotovs) and mines (fire traps), incendiary effects to existing explosive rockets and tank shells
Provides explosive termites for large scale deforestation.
When you need to call down the thunder to deal with those pesky biters, launch a rocket with an ion cannon into orbit and show the bugs who's boss.
Makes personal laser defense functionally identical to a real laser turret (should become stronger with upgrades).
Now you can control alien brains ! And force them to fight for you ! Well at least some of them, and for a limited time...
A boosted customisable version of the original tank, with boosted ammos and a nice red color !
Adds personal laser turret Mk2 and a personal defense turret which uses ammo instead of energy.
Adds higher tier rocket launcher & ammunition for long range destruction.
Adds alien minigun. It can fire common magazines at an extreme rate of fire.
Adds plasma defense equipment. It is a lot more effective than the laser defense.
Adds alien plasma clip that can be used in weapons, turrets, etc.
Adds a Flame Grenade
A new technology with diffusers that continuously spray a modified solid insecticide that slowly kills aliens approaching it at long distance. Nice to have some of them close to your walls : it saves some laser energy...
I want say, if description is to long, it will failed to upload to mod portal, so ffff you game maker
You'll warm up to the idea
Mod that adds an artillery piece to Factorio