Adds bullet trails to machine gun type bullets. Works with gun turrets, guns, vehicle-mounted guns, and anything else that uses that type of ammo.
A high-damage laser tank with heavy armour. Can be automated with AAI Programmable Vehicles mod.
When you need to call down the thunder to deal with those pesky biters, launch a rocket with an ion cannon into orbit and show the bugs who's boss.
Adds upgradeable vehicle gun and rocket turrets, for a fun alternative to turret creep
Mod adds: 25mm cannon for vehicles. New tank with a lot of weapons. New turrets: vulcan (20mm turret), vulcan mk2. Equipment for tank. New weapons: 20mm submachine gun. Lot options for game. Work with bob's mods and etc. Good game!
Adds incendiary rounds and shotgun shells, napalm grenades (Molotovs) and mines (fire traps), incendiary effects to existing explosive rockets and tank shells
New cannon: Alpha Cannon. Long range, high damage, low rate of fire. Now avaible from the start. Needs bullets only.
With this mod you can enhance your character's mining speed by researching technologies.
Adds many new weapons, now in similar quality to base game assets. *UPDATED FOR 0.16*
A boosted customisable version of the original tank, with boosted ammos and a nice red color !
Adds a new turret type that uses rocket ammo as well as different types of rockets. Turrets have a range limiter and increased explosive resistances to help with rocket mechanics. Work very well in tight groups.
This mod adds a new type of shotgun shell that is more powerful, letting you take out those hard to kill worms and biters easier. Puts those thousands of science packs to good use.
Introduces some supportive turrets and weapons that help you killing enemies, not by dealing high damage, but by slowing them down or distracting them. The vanilla weapons will still be useful.
Now you can control alien brains ! And force them to fight for you ! Well at least some of them, and for a limited time...