Adds personal laser turret Mk2 and a personal defense turret which uses ammo instead of energy.
Adds 2 cars (Gauss, and Rocket) and 4 tanks (Heavy, Gatling, Missiles, Mammoth), each one suited for a different purpose. Suggested to run with Predictabowl Enemies. (full list of changes in changelog file)
Adds a Rocket Turret and a Plasma Turret. The objective of the mod is to cover different options and add variety to your defenses without replacing or surclassing the existing turrets.
This mod try to tweak weapons values a little to make them all viable in one way or another, with the objective to change as little as possible of the gameplay. Other than balancing, it add Incendiary Rockets and Minigun. (The readme file contain the full list of changes)
Improves the rocket launcher and its rockets. More range, more damage, faster projectiles, basic rocket is explosive, explosive rocket replaced with cluster rocket.
Adds higher tier rocket launcher & ammunition for long range destruction.
Adds alien minigun. It can fire common magazines at an extreme rate of fire.
Adds plasma defense equipment. It is a lot more effective than the laser defense.
Adds alien plasma clip that can be used in weapons, turrets, etc.
Adds an unarmed tank with a large equipment grid (12x8) to be used with Bob's Vehicle Equipment. The tank is slightly stronger than the vanilla tank. For vanilla plus games.
Mod attempting to limit the damage Trolls can do to an open MP game by removing ammo from guns and explosions from grenades
A new technology with diffusers that continuously spray a modified solid insecticide that slowly kills aliens approaching it at long distance. Nice to have some of them close to your walls : it saves some laser energy...
I want say, if description is to long, it will failed to upload to mod portal, so ffff you game maker