Changes Artillery Cannon sounds to have more volume and distant sounds.
Adds many new weapons, now in similar quality to base game assets. *UPDATED FOR 0.16*
add (almost) infinite research like planned in 0.15. see friday fact #161. this mod add infinite research for upgrading robots, turrets, weapons and researching speed.
Introduces some supportive turrets and weapons that help you killing enemies, not by dealing high damage, but by slowing them down or distracting them. The vanilla weapons will still be useful.
Adds a new turret type that uses rocket ammo as well as different types of rockets. Turrets have a range limiter and increased explosive resistances to help with rocket mechanics. Work very well in tight groups.
Trees and Xterminator will never be a problem again ^_~
Allows you to make a laser-shooting sniper rifle. Three-digit versions describe in-dev versions [e.g. .14.011 = Factorio .14, Mod version 1 + parts of Mod version 2 ]
Makes personal laser defense functionally identical to a real laser turret (should become stronger with upgrades).
Now you can control alien brains ! And force them to fight for you ! Well at least some of them, and for a limited time...
A boosted customisable version of the original tank, with boosted ammos and a nice red color !
Alters Clips to hold 50 rounds while increasing the cost also lowers turrets autograb amount