Recently updated mods

QCraft


This mod allows you to begin crafting items that are under your cursor, either as an entity placed in the world, a ghost entity, or an item in your quickbar:

4 days ago
0.17 - 1.1
928

Landfill plus | Breakable landfill and recipe cost changer


Allows the player to pick up landfill and change it's recipe cost.

8 days ago
1.0 - 1.1
7857

Spidertron Enhancements


Some simple features to make your life easier whilst using a spidertron: - Enter a vehicle without leaving your spidertron - Quickly toggle between engineer and spidertron - Use spidertron remote pathfinder to navigate around lakes - Automatically sort spidertron inventories - Pipette remotes from inventory by hovering over spidertrons - Directly open the inventory of a vehicle that you are currently driving

12 days ago
1.0 - 1.1
22500

Timesaver for crafting [Switchable mod]


Lost crafting time is compensated. Your craft speeds up depending on your craft activity.

14 days ago
0.16 - 1.1
7251

Order Deconstruction


Order deconstruction to trees, rocks and cliffs. No effect unless setting is changed

18 days ago
0.18 - 1.1
254

Tarawind Beacons RELOAD


A reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity modules (optional).

20 days ago
0.15 - 1.1
18011

Industrial Display Plates

by Wyrrrd

Big, medium and small signs which display item and fluid icons. Can be used to blueprint map markers.

20 days ago
0.18 - 1.1
11870

Solid Fuel Disposal


Makes excess solid fuel useful and easier to dispose of.

24 days ago
0.18 - 1.1
425

Omnipermute


Let's you shift the outputs of fluids on recipes and buildings to make better designs. This involves ALL premutations of ANY recipe and output/input.

26 days ago
0.16 - 1.1
11519

Lawful Evil (Added custom scripts in laws)


Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Translations: https://crowdin.com/project/factorio-mods-localization

26 days ago
0.17 - 1.1
2126

Teams


Adds switchable commands etc for teams (forces) You can use https://mods.factorio.com/mod/EasyAPI instead

29 days ago
0.14 - 1.1
1510

Assembly Analyst


This mod allows you to select certain areas of your factory for analysis, revealing what your machines are spending their time on. This will help you pin-point bottlenecks in your designs more easily.

a month ago
0.18 - 1.1
13282

Kuxynator's Mod Export


Exports the list of active mods in many useful formats. Plain Text, Markdown, JSON with and without exact version.

a month ago
1.0 - 1.1
388

Omniwater


Adds water extraction from omnite

a month ago
0.15 - 1.1
25713

Tree Eraser

by No0Vad

Adds the Tree Eraser item which allows you to erase trees from the map.

2 months ago
0.15 - 1.1
2725

Ore Swapper

by No0Vad

Adds the Ore Swapper item which allows you to change the ore fields.

2 months ago
0.15 - 1.1
1323

Deadlock Stacking for Vanilla


Stacking for Vanilla entities

2 months ago
0.18 - 1.1
11449

Recipe Requester Chest


Set the logistics of a requester chest or buffer chest to a recipe. Can also be used to block logistic robots from delivering items until finished setting up a requester.

2 months ago
0.17 - 1.1
1274

Random utilities


Long Reach, more slot, stacksize, quick start, hp, hp regen, vanilla pole editor, productivity control, advanced fluid handling (pipe...), more panel, steam engine, boiler, substation, beacon, walkable beacon, lamp, belt, inserter.... and much more...

2 months ago
0.18 - 1.1
2565

Doppler Begone


Disables the doppler effect.

2 months ago
1.0 - 1.1
66