Recently updated mods

Assembly Analyst


This mod allows you to select certain areas of your factory for analysis, revealing what your machines are spending their time on. This will help you pin-point bottlenecks in your designs more easily.

10 days ago
0.18 - 1.1
7963

BurnFirst

by wuh

Makes steam engines the primary power source to burn that excess wood

12 days ago
0.18 - 1.1
73

Oxygen (Patched)


The story tells, that the character lands on a alien planet. Why is there a human-friendly atmosphere with oxygen?

13 days ago
0.16 - 1.1
1560

Realistic Decoration Cleanup


Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?

13 days ago
0.15 - 1.1
13354

ShockTurret


Adds Shock Turrets, which are early game electric turrets. They use little energy making them good for early game if you don't like restoring turrets with ammo. Their speed and damage can be upgraded.

17 days ago
0.17 - 1.1
8673

Random utilities


Long Reach, more slot, stacksize, quick start, hp, hp regen, vanilla pole editor, productivity control, advanced fluid handling (pipe...), more panel, steam engine, boiler, substation, beacon, walkable beacon, lamp, belt, inserter.... and much more...

17 days ago
0.18 - 1.1
1725

ModMash Splinter, Ore Processing


Mod Mash Splinter for Ore Processing. Allows conversions of one ore to other ores, Costly but can help if in surplus of one ore or really need another.

19 days ago
1.0 - 1.1
1519

DeepPockets


Adds options to change many stack sizes (and fluid capacities). Fork of ReStack to improve compatibility with other mods and add new features

21 days ago
0.17 - 1.1
4061

Wired Lamps


Lamps can be powered via copper cable

21 days ago
1.0 - 1.1
114

Angel's Infinite Ores/Bob's Ores - Gemstones Fix++


Gemstones that can be mined from (Bob's) ores can now be mined from Angel's Infinite Ores equivalents. READ DESCRIPTION EDITION!!!

23 days ago
1.0 - 1.1
1333

JKIL's car headlights improved


This mod doubles the range of the headlights on the car. Should be compatible with most car mods. Inspired by Car Light Fix 0.0.2 by Grootie

23 days ago
0.17 - 1.1
781

JKIL's KnightRider music while driving


Plays the Knight rider TV show (tm CBS/Stu phillips) opening theme when the player drives the car, Compatible with other car mods - now with K.I.T.T. greetings when you enter the car !

23 days ago
0.17 - 1.1
1086

BeastFinder

by moon69

Find where in your factory items & fluids are made, used or stored. Search assemblers, furnaces, chests & storage tanks for specified item(s).

24 days ago
0.15 - 1.1
10773

Picklocks Inserter


This mod prevents Inserters to get stuck holding Items.

24 days ago
0.17 - 1.1
1552

Power To Liquid_updated


Create Hydrocarbons from Polution, Water and Electicity

24 days ago
0.16 - 1.1
3334

Actual Craft Times Remade

by Pawz

I've always had a hard time figuring out how many of this or that is needed to get Y, so here's a mod to help us all out! Taking into account the bonuses applied to the various things that can get bonuses, this mod will you show you exactly how fast your assemblers could be crafting!

25 days ago
0.17 - 1.1
5315

How It Should Have Started

by Pawz

Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start.

26 days ago
0.17 - 1.1
1572

No Wall Repair

by Pawz

Disable repair for walls. This will prevent bots from sitting on walls 'repairing' them and taking damage / dying needlessly. Walls self-repair if they don't take damage for 5 seconds.

26 days ago
0.17 - 1.1
7147

5Dim's mod - New Locales

by McGuten

Locale for 5dim's mod This mod include: - English

27 days ago
0.15 - 1.1
63571

Simple Bot Start


Start with Power Armor Mk.2, two personal roboport mk.2, 50 construction robots, three portable fusion reactors, two battery mk.2s. Based off other similar mods with the fixes for 0.17.35.

28 days ago
0.17 - 1.1
8949