Recently updated mods

Random utilities


Long Reach, more slot, stacksize, quick start, hp, hp regen, vanilla pole editor, productivity control, advanced fluid handling (pipe...), more panel, steam engine, boiler, substation, beacon, walkable beacon, lamp, belt, inserter.... and much more...

8 days ago
0.18 - 1.1
1908

Omniwater


Adds water extraction from omnite

12 days ago
0.15 - 1.1
23060

EasyCreative

by Reika

Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.

14 days ago
0.16 - 1.1
11075

Dew Point Aggregator

by Reika

The machine from the Minecraft mod RotaryCraft - generate water at any time in any place, but at the cost of a great deal of power

14 days ago
0.16 - 1.1
4243

ItemFinder

by Reika

Adds a command to find lost items.

14 days ago
0.16 - 1.1
2087

Assembly Analyst


This mod allows you to select certain areas of your factory for analysis, revealing what your machines are spending their time on. This will help you pin-point bottlenecks in your designs more easily.

14 days ago
0.18 - 1.1
9014

Lawful Evil (Added custom scripts in laws)


Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Supported translations: 🇬🇧, 🇷🇺

14 days ago
0.17 - 1.1
1518

Noxys Waterfill

by _Noxy_

Various placeable waters. Very configurable.

23 days ago
0.15 - 1.1
101794

JKIL's car headlights improved


This mod doubles the range of the headlights on the car. Should be compatible with most car mods. Inspired by Car Light Fix 0.0.2 by Grootie

27 days ago
0.17 - 1.1
854

Full Power Coverage Redux

by SirTony

Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to odd numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power and Factorissimo.

a month ago
0.17 - 1.1
5574

BurnFirst

by wuh

Makes steam engines the primary power source to burn that excess wood

a month ago
0.18 - 1.1
89

Realistic Decoration Cleanup


Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?

a month ago
0.15 - 1.1
14194

ShockTurret


Adds Shock Turrets, which are early game electric turrets. They use little energy making them good for early game if you don't like restoring turrets with ammo. Their speed and damage can be upgraded.

a month ago
0.17 - 1.1
9679

DeepPockets


Adds options to change many stack sizes (and fluid capacities). Fork of ReStack to improve compatibility with other mods and add new features

2 months ago
0.17 - 1.1
4360

JKIL's KnightRider music while driving


Plays the Knight rider TV show (tm CBS/Stu phillips) opening theme when the player drives the car, Compatible with other car mods - now with K.I.T.T. greetings when you enter the car !

2 months ago
0.17 - 1.1
1158

BeastFinder

by moon69

Find where in your factory items & fluids are made, used or stored. Search assemblers, furnaces, chests & storage tanks for specified item(s).

2 months ago
0.15 - 1.1
11346

Picklocks Inserter


This mod prevents Inserters to get stuck holding Items.

2 months ago
0.17 - 1.1
1663

Power To Liquid_updated


Create Hydrocarbons from Polution, Water and Electicity

2 months ago
0.16 - 1.1
3443

Actual Craft Times Remade

by Pawz

I've always had a hard time figuring out how many of this or that is needed to get Y, so here's a mod to help us all out! Taking into account the bonuses applied to the various things that can get bonuses, this mod will you show you exactly how fast your assemblers could be crafting!

2 months ago
0.17 - 1.1
5748