Recently updated mods

BeastFinder

by moon69

Find where in your factory items & fluids are made, used or stored. Search assemblers, furnaces, chests & storage tanks for specified item(s).

2 days ago
0.15 - 1.1
22602

Deadlock Stacking for Vanilla


Stacking for Vanilla entities

10 days ago
0.18 - 1.1
13520

Armor Reach

by VortiK

Makes the armor increase player reach for interaction, build, drop and mine range. Higher range for higher armor tech. Supports mods : - Tiny Armors MK1 & MK2 - Power Armor MK3 & MK4 - Bob's Warfare Armors, Heavy MK2 & MK3 and Power Armors MK3 & MK4 & MK5. - Space Exploration Thruster Suits 1 to 4. - Early Construction Light & Heavy armors. - Krastorio 2's Power Armor MK3 & MK4 - Shall Suits.

13 days ago
0.15 - 1.1
19250

Noxys Waterfill

by _Noxy_

Various placeable waters. Very configurable.

24 days ago
0.15 - 1.1
119372

Timesaver for crafting [Switchable mod]


Lost crafting time is compensated. Your craft speeds up depending on your craft activity. Anyone can translate the mod on Crowdin. https://crowdin.com/project/factorio-mods-localization

25 days ago
0.16 - 1.1
8179

Lawful Evil


Fully customizable reaction system, applying actions and custom scripts during various events with filters. Players, admins can propose, pass, and revoke laws. The mod is suitable for changing gameplay of game, providing automatic protection system against griefers, rewards for certain actions etc. Has support of mods, especially economic ones. Author: Luke Perkin. Modified by ZwerOxotnik and pliesveld. Anyone can translate the mod on Crowdin.

25 days ago
0.17 - 1.1
2620

Angel's Addons - C.A.B.


Adds another type of Crawler

28 days ago
0.17 - 1.1
197926

Assembly Analyst


This mod allows you to select certain areas of your factory for analysis, revealing what your machines are spending their time on. This will help you pin-point bottlenecks in your designs more easily.

2 months ago
0.18 - 1.1
15823

Omniwater


Adds water extraction from omnite

2 months ago
0.15 - 1.1
27215

DeepPockets


Adds options to change many stack sizes (and fluid capacities). Fork of ReStack to improve compatibility with other mods and add new features

2 months ago
0.17 - 1.1
5834

Random utilities


Long Reach, more slot, stacksize, quick start, hp, hp regen, vanilla pole editor, productivity control, advanced fluid handling (pipe...), more panel, steam engine, boiler, substation, beacon, walkable beacon, lamp, belt, inserter.... and much more...

2 months ago
0.18 - 1.1
2957

Far Reach

by Fexx

Build, interact and mine on the entire screen. Distances are customizable. Substitute for non-maintained mods like Long Reach.

3 months ago
0.16 - 1.1
285020

QCraft


This mod allows you to begin crafting items that are under your cursor, either as an entity placed in the world, a ghost entity, or an item in your quickbar:

3 months ago
0.17 - 1.1
1119

Order Deconstruction


Order deconstruction to trees, rocks and cliffs. No effect unless setting is changed

4 months ago
0.18 - 1.1
302

Tarawind Beacons RELOAD


A reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity modules (optional).

4 months ago
0.15 - 1.1
19230

Industrial Display Plates

by Wyrrrd

Big, medium and small signs which display item and fluid icons. Can be used to blueprint map markers.

4 months ago
0.18 - 1.1
13861

Solid Fuel Disposal


Makes excess solid fuel useful and easier to dispose of.

4 months ago
0.18 - 1.1
496

Omnipermute


Let's you shift the outputs of fluids on recipes and buildings to make better designs. This involves ALL premutations of ANY recipe and output/input.

4 months ago
0.16 - 1.1
12196

Teams


Adds switchable commands etc for teams (forces) You can use https://mods.factorio.com/mod/EasyAPI instead

4 months ago
0.14 - 1.1
1651

Tree Eraser

by No0Vad

Adds the Tree Eraser item which allows you to erase trees from the map.

5 months ago
0.15 - 1.1
3092