Found 164 mods

Catalogue

by ElAdamo
Bringing order to chaos.
2 hours ago
0.17
72

Science droids

Your Science Droids where lost on the crash. But you still may find them somewhere around. If you find one, fix it with proper materials, and bring it to your base, so it will work producing science kits. Just build a Working Station and suply then with spare parts (or "food", as they call it), and they will work happilly.
2 days ago
0.17
4101

Deadlock's Larger Lamps

2x2 lamps which cast a wide, soft glow. An electric lamp, fully signal compatible, and a burner lamp which uses solid fuel (4 MJ per game day). They line up with rails and large power poles.
6 days ago
0.17
11281

Graphics for Xander Mod Version 1

by npo6ka
Graphics pack for Xander Mod
10 days ago
0.17
650

Queue To Front

ALT+Q to toggle the queuing mode between back queueing(default) and front queueing
12 days ago
0.16 - 0.17
1318

Fluid Permutations

by spiwn
Rotate fluid inputs and outputs of buildings
14 days ago
0.16 - 0.17
3254

FactorioTweaks

by Jamozed
FactorioTweaks, A collection of tweaks for Factorio, successor to JamozedsTweaks. Includes brighter lights option, configurable stack sizes, configurable inventory size, configurable fill result sizes, configurable reach distances, endless resources option, loaders, waterfill option.
17 days ago
0.17
188

Restore Item Group and Subgroup options

by quyxkh
0.16 removed UI access to the toggles for item grouping and subgrouping in selection displays. This adds the options back as per-player mod settings with hotkeys to toggle them.
20 days ago
0.16 - 0.17
479

Companions

by ElAdamo
Sheep may safely graze.
22 days ago
0.17
220

Armor Reach

by VortiK
Makes the armor increase player reach for interaction, build, drop and mine range. Higher range for higher armor tech. Supports mods : - Tiny Armors MK1 & MK2 - Power Armor MK3 & MK4 - Bob's Warfare Armors, Heavy MK2 & MK3 and Power Armors MK3 & MK4 & MK5. - Space Exploration Thruster Suits 1 to 4.
24 days ago
0.15 - 0.17
6082

JKIL's KnightRider music while driving

Plays the Knight rider TV show (tm CBS/Stu phillips) opening theme when the player drives the car, Compatible with other car mods
25 days ago
0.17
53

Improved Medium Electric Pole

by splatt
Makes the medium electric pole upgradable to 9x9.
29 days ago
0.17 - 0.17.23
632

Mack's Tweaks

by Mack
A collection of tweaks to recipes and gameplay to improve playing with lots of mods enabled.
29 days ago
0.17
51

JKIL's car headlights improved

This mod doubles the range of the headlights on the car. Should be compatible with most car mods. Inspired by Car Light Fix 0.0.2 by Grootie
29 days ago
0.17
78

Horns

by Gentil
Adds horns to cars and tanks. Honking can attract enemies in a tweakable radius.
30 days ago
0.17
55

Radar improvement research

by Jorn86
Allows upgrading radar scanning distance and speed
a month ago
0.17
656

ZwerOxotnik's library

Universal library for static + dynamic using. Commands to players, functions to mod developers. Added: Support of FactoСord 3.0 (Factorio + Discord) Getting real nickname of a player Messages about PvP events in Discord
a month ago
0.17
16

Smoking

by adamius
Now you can walk and pollute at the same time. Also allows the ability to anti-pollute.
a month ago
0.17
106

Adrenaline

Adrenaline sharpens your feelings in mortal danger. Accelerates your running and speed of mining and speed of shooting at times.
a month ago
0.16 - 0.17
722

Clock

Adds a clock
a month ago
0.13 - 0.17
181763