Found 145 mods

Waterbomb

Use explosions/bombs to convert land to water. (Originally 'Landfill' by Rseding91)
14 days ago
0.15 - 0.17
6167

Jamozeds Tweaks

by Jamozed
JamozedsTweaks, All (Most) Configurable In-Game, Stack Sizes, Inventory Size, Long Reach, Loaders, Brighter Lights, Prevent Bot Mining, Default Logistics Request Amount, Default Requester Paste Amount, Quick Stump Removal, Cheaper Landfill, Waterfill
a month ago
0.15 - 0.17
5795

Cursed Programable Inserters

by L0771
Control+R to config every inserter. Inserters programables via GUI. All possible convinations.
a month ago
0.15 - 0.17
5568

Flare

Adds a light generating capsule for nighttime use.
2 months ago
0.13 - 0.17
5036

污染净化机(Art's Giant Machine)

by aspd199
用可回收垃圾来净化污染! Recyclable waste to clean up pollution!
3 months ago
0.16 - 0.17
4939

Time Control

Adds bindings for adjusting game speed.
3 months ago
0.15 - 0.17
4926

Armor Reach

by VortiK
Makes the armor increase player reach for interaction, build, drop and mine range. Higher range for higher armor tech. Supports modded Power Armor MK3 and MK4.
a month ago
0.15 - 0.17
4918

EasyCreative

by Reika
Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.
2 days ago
0.16 - 0.17
4915

Starting Bots

Gives the player a personal roboport, modular armor, and some construction bots at the start of the game.
3 months ago
0.15 - 0.17
4869

Omnipermute

Let's you shift the outputs of fluids on recipes and buildings to make better designs. This involves ALL premutations of ANY recipe and output/input.
3 months ago
0.16 - 0.17
4396

Realistic Decoration Cleanup

Remove decorations prior to placing entities or tiles. In real life you would not build a house/road and leave the bushes below it, would you?
18 days ago
0.15 - 0.17
4105

Deadlock's Larger Lamps

2x2 lamps which cast a wide, soft glow. An electric lamp, fully signal compatible, and a burner lamp which uses solid fuel (4 MJ per game day). They line up with rails and large power poles.
18 days ago
0.17
4104

Fire extinguisher

A fire extinguisher
3 months ago
0.13 - 0.17
3649

GhostPlacerExpress

by unhott
Early game blueprints now have a use! No more meticulous placement, pipetting, or rotating! Just hover over a ghost and it will be placed. Toggle on/off with SHIFT Y.
a month ago
0.16 - 0.17
3365

There is my ghost

This mod changes the way you interact with ghosts. You can no longer place a building over a ghost of a different building, which makes blueprints easier to plonk down without construction bots
a month ago
0.16 - 0.17
3287

Picker Pipe Tools

Adds tools to make fluid handling with pipes much better. -Orphan finder -Pipe cleaner (In Blueprint Menu) -Underground Pipe Highlighter Press <CTRL SHIFT P>(press again to toggle off) - Pipe Highlighter Verify connections by hovering over pipes. (Configurable in mod settings) -Pipe clamps Press <CTRL + R> on pipes, or use tool from Blueprint Menu (Like flow control but automatic) -Auto clamps (close proximity pipe laying without pipes connecting) toggle with /autoclamp or <CTRL SHIFT C> [Check mod startup settings for disabling certain parts of mod if you want QoL only]
11 days ago
0.16 - 0.17
3217

More logistics slots

Adds more character logistics slots (Max. 4 rows - 24 slots). Reworked since 0.15, since the change to the science packs
a day ago
0.13 - 0.17
3009

Resource spawning ingame

by OwnlyMe
Allows you to spawn modded resources at random locations, no more starting over after installing a mod with custom resources. Enter 'spawn resource' to open the gui.
3 months ago
0.16 - 0.17
2822

BeastFinder

by moon69
Find where in your factory items & fluids are made, used or stored. Search assemblers, furnaces, chests & storage tanks for specified item(s).
3 months ago
0.15 - 0.17
2715

Fluid Permutations

by spiwn
Rotate fluid inputs and outputs of buildings
3 months ago
0.16 - 0.17
2683