Found 153 mods

Breakable Landfill

Allows you to break landfill after you place it. An alternative to my platforms mod.
2 months ago
0.17
108

There is my ghost

This mod changes the way you interact with ghosts. You can no longer place a building over a ghost of a different building, which makes blueprints easier to plonk down without construction bots
2 months ago
0.16 - 0.17
3504

Deadlock's Research Notifications

Displays a "notification" in chat when your force completes research. Useful if you want to stay informed about your research queue's progress. Also includes an option to force research queues to be turned on at all times.
2 months ago
0.17
456

Simple Bot Start

Start with Power Armor Mk.2, two personal roboport mk.2, 50 construction robots, three portable fusion reactors, two battery mk.2s. Based off other similar mods with the fixes for 0.17.35.
2 months ago
0.17
1132

Peppe Bot Start

by Peppe
Start with armorless Modular Armor, Bots, Solar Panels, Deconstruction Planner, Blueprint. Modular Armor Size Tweak (6x4, 8x6, 10x10).
2 months ago
0.13 - 0.17
11046

Laser Lines

by dorfl
A small laser projector for aligning stuff. Place it on the ground, rotate, set color and range.
2 months ago
0.17
2149

Improved Medium Electric Pole

by splatt
Makes the medium electric pole upgradable to 9x9.
2 months ago
0.17 - 0.17.23
419

Armor Reach

by VortiK
Makes the armor increase player reach for interaction, build, drop and mine range. Higher range for higher armor tech. Supports modded Power Armor MK3 and MK4.
2 months ago
0.15 - 0.17
5045

Land Mover

Dig a hole to get some landfill, resulting in a hole of water. Then you can replace the land somewhere else...
2 months ago
0.15 - 0.17
18055

How It Should Have Started

by Pawz
Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start.
2 months ago
0.17
526

Jamozeds Tweaks

by Jamozed
JamozedsTweaks, All (Most) Configurable In-Game, Stack Sizes, Inventory Size, Long Reach, Loaders, Brighter Lights, Prevent Bot Mining, Default Logistics Request Amount, Default Requester Paste Amount, Quick Stump Removal, Cheaper Landfill, Waterfill
2 months ago
0.15 - 0.17
5953

Desk Accessories - Lua

by adamius
Lua console for easier mod development.
2 months ago
0.17
29

Grid Fuel Manager

by mrudat
Loads fuel into burner generators in equipment grids from attached storage
2 months ago
0.17
178

Cursor History

Access what was in your cursor/hand via hotkey
2 months ago
0.15 - 0.17
354

Remove Tiles Quickly - Fast Remove Tiles and Trees

When want to remove, or mine, a tile, it was faster. Now compatible with Dectorio and BioIndustries. Double speed when cutting trees too.
2 months ago
0.16 - 0.17
1625

GhostPlacerExpress

by unhott
Early game blueprints now have a use! No more meticulous placement, pipetting, or rotating! Just hover over a ghost and it will be placed. Toggle on/off with SHIFT Y.
2 months ago
0.16 - 0.17
3771

MultiConcrete

Hazard concrete is just rotated standard concrete
2 months ago
0.17
38

Realistic Reactors - Utilities

by OwnlyMe
Adds tools for the use with RealisticReactors: Decontamination/fire-extinguisher foam, Radiation protection suit, Underground heat pipes, Heat switch. (Doesn't require RealisticReactors)
2 months ago
0.16 - 0.17
1942

Cursed Fast Start Building

by L0771
Allow to build instantly belts, underground belts, splitters, electric poles, inserters and furnaces. Until research first logistic science pack technology.
2 months ago
0.17
84

Charcoal Burner

Adds a way to turn your useless excess wood into charcoal
2 months ago
0.13 - 0.17
28315