Found 123 mods

Heat Combinator

A combinator that can read the heat of a fluid in an adjacent fluid container. Original by theRustyKnife.
15 days ago
0.17
45

Laser Lines

by dorfl
A small laser projector for aligning stuff. Place it on the ground, rotate, set color and range.
16 days ago
0.17
1325

Armor Reach

by VortiK
Makes the armor increase player reach for interaction, build, drop and mine range. Higher range for higher armor tech. Supports modded Power Armor MK3 and MK4.
16 days ago
0.15 - 0.17
4313

Artillery Switch

Adds a switch for turning artillery wagon’s auto fire on/off.
17 days ago
0.17
174

Adrenaline

Adrenaline sharpens your feelings in mortal danger. Accelerates your running and speed of mining and speed of shooting at times.
17 days ago
0.16 - 0.17
288

No Wall Repair

by Pawz
Disable repair for walls. This will prevent bots from sitting on walls 'repairing' them and taking damage / dying needlessly. Walls self-repair if they don't take damage for 5 seconds.
17 days ago
0.17
363

Delete Adjacent Chunk

by Strath
Delete a single chunk adjacent to the player
22 days ago
0.17
55

Instant Upgrade Planner

by Roang
Instantly upgrade buildings with items from you inventory.
23 days ago
0.17
230

Big Pole Reach

Makes big power poles span 32 tiles to align with chunks
24 days ago
0.17
133

Cursed Better Construction Robots

by L0771
Add a technology to build more entities with 1 construction robot.
25 days ago
0.17
225

Void Works

by JDOGG
Void All The Things! Provides a void pipe and void chest to eliminate all your undesirables.
26 days ago
0.17
291

How It Should Have Started

by Pawz
Jump straight to building your base with speedy construction bots! Super handy for those times when you have all the initial stuff planned out and don't want to spend time chopping down trees. Adds custom construction bots, roboport and exoskeletons to the player when they join the game. These are equivalent to top tier equipment but cannot be built and will disappear when you research the upper tiers of these technologies. Grants construction research by default to allow ghosts from the start.
26 days ago
0.17
278

Early Construction

Adds early game construction robots to greatly improve the quality of life of base building. Uses the standard Factorio portable roboport mechanics. Inspired by Nanobots.
27 days ago
0.16 - 0.17
3072

Science droids

Your Science Droids where lost on the crash. But you still may find them somewhere around. If you find one, fix it with proper materials, and bring it to your base, so it will work producing science kits. Just build a Working Station and suply then with spare parts (or "food", as they call it), and they will work happilly.
27 days ago
0.17
489

Full Power Coverage (for 0.17.x)

by SirTony
Makes the supply area for small and medium electric poles match their wire reach, so that you can get full coverage from drag-building power poles. Slightly reduces connection range to force connection ranges to odd numbers of tiles, then raises power coverage range to match. Compatible with Bob's Power and Factorissimo.
28 days ago
0.17
230

ShockTurret

Adds Shock Turrets, which are early game electric turrets. They use little energy making them good for early game if you don't like restoring turrets with ammo. Their speed and damage can be upgraded.
29 days ago
0.17
1403

EasyCreative

by Reika
Makes cheat_mode more like Minecraft Creative Mode, to make testing builds easier.
30 days ago
0.16 - 0.17
4061

Dew Point Aggregator

by Reika
The machine from the Minecraft mod RotaryCraft - generate water at any time in any place, but at the cost of a great deal of power
30 days ago
0.16 - 0.17
991

ItemFinder

by Reika
Adds a command to find lost items.
30 days ago
0.16 - 0.17
502

Just go!

Instantly pops you into a vehicle when you place it, and picks it up again when you exit.
a month ago
0.17
124