Stops biters from chewing on your power lines by making them invincible. Can also affect rails and belts. By default only affects newly-placed entities but can be applied retroactively.
Expands upon Baron Factions to add per-faction fuels that can be combined into a super fuel.
Adds weak tier 0 trains with much lower tech requirements, but more limits. Graphics by kaueNP and d3x0r!
This mod adds 4 new tiers of fuels. There are two versions of each fuel, one for trains and one modified for other vehicles.
A very high speed ramming vehicle hardened against collision damage and armed with a flamethrower. Suitable for rapid base assault, wilderness exploration, and hit-and-run engagements. Can be automated with AAI Programmable Vehicles mod.