When a train or wagon dies, print an alert message to players and a map tag on its last position.
Adds extremly fast Train and Cargo-wagon. Now with Fluid by Ostrei Also now: 0.17 ready
Adds logistic-train-stops acting as anchor points for building a fully automated, train logistic network. It can handle all possible train configuration. Just send all trains to depots and LTN will pick the best suitable train for a job. LTN cuts the amount of rolling stock required to run a megabase down to 30% or less. With cargo ships installed also adds a logistic port for ships.
Adds a new train station (Dispatcher) that dispatches waiting trains to a station when a dispatch virtual signal is received (target station ID is provided via the signal).
Changes trains behavior so they will skip a station if the "wait until" condition is already met
adds Cargo-Waggons and Locomotives Yuoki-Railroads Themed
Increases fuel consumption and decreases acceleration/braking to make trains feel more heavy and have a cost to running them. Does not change the actual weight of trains.
Automate the construction and deconstruction of your trains! Configure a train currently scheduled for a station as a template for the station - the mod's special train construction station will automatically build (or destroy) copies of the template train on demand, or in response to circuit conditions.
This mod adds routes that are shared among trains. (youtube demo included)
For your transporting needs here comes Factorio Extended to help you along!
Allow trains to drive through fire without taking damage. Should work with modded train types.
Heavy wagon has big mass and low impact damaging, must be used as top of the train.