Recently updated mods

Realistic Fusion Power


Adds a new way to produce energy through nuclear fusion. Fully compatible with K2, Angel's/Bob's and SE.

5 days ago
0.17 - 1.1
22678

Better Energy production


Adds various energy production buildings and items.

7 days ago
1.1
632

Joe's Power


Adds new tiers of nuclear reactors with the goal of minimizing entity counts and allowing updates-per-second (UPS) friendly nuclear setups. Also, adds a burner heat source that requires green and red science to allow the efficient use of coal with turbines and heat exchangers.

7 days ago
0.18 - 1.1
181

Plutonium Energy


Adds processing of plutonium, excess product from nuclear reaction. Plutonium can be used to make ammo (even plutonium atomic bomb) and to generate energy as MOX fuel.

12 days ago
0.15 - 1.1
49586

Modular Buildings Redux

by Silari

Adds modular buildings, which are 2/4 identical buildings condensed into one entity. Based on Modular Buildings by staplergun.

20 days ago
1.1
213

SigmaOne's Mods: Nuclear

by Sigma1

Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.

21 days ago
0.15 - 1.1
11963

⚡KS Power_quickfix

by Fr_Dae

Adds a range of different power producing options

23 days ago
0.18 - 1.1
18739

Fluidic Power


Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

26 days ago
1.1
1441

Limited boilers


This mod limits the ammount of boilers and solar panels you can place

30 days ago
1.1
64

Alternative Steam


Adds new steam generation options.

a month ago
0.15 - 1.1
5517

JR Coal Fuel


Simple mod that adds Coal Briquettes burner fuel, Crushed Coal (intermediate product), and higher tier Enriched Coal Fuel (similar to Soild Fuel block). It shouldn't cause any incompatibilities. NOT tested in MP. Any suggestions welcome. Have fun!

a month ago
1.1
107

Extreme Nuclears


DISCLAIMER: this is a early access version and the texture could be badly done or the icons not inherent to that object. This mod add: one reactor, four heat exchanger and four converter.

a month ago
1.1
65

Eradicator's Stationary Fusion Reactors


Allows building equipment generators into the world. (Languages: All languages)

a month ago
1.1
2223

Enhanced Energy Grid Storage

by Kingdud

Adds higher teir energy storage and satelites which use that storage. Allows Nuclear Energy to be a viable sole-source production method for energy.

a month ago
0.17 - 1.1
4720

聚变发电站(Art's Fusion Reactor)

by aspd199

为游戏增加一个聚变反应堆发电站。 Add a fusion reactor power station to the game.

a month ago
0.15 - 1.1
21564

Power Cells


Allows you to store power into accumulator cells that can be transported and distributed.

2 months ago
1.1
206

UMR: Ultimate Modular Reactor


This mod adds a universal reactor, consisting of different modules. It can turn vanilla and modded fuels into power, furnace or crafting machine fuel. Will supply all the power you ever need!

2 months ago
1.1
1976

Turbines ++


Tired of big nuclear turbine setups? This mod adds new turbines and usage for super/extreme heated steam. With the full setup you will get up to 112.5 MW of power out of 100 MW heat.

2 months ago
1.1
1900

Schall Perpetual Machine


“Perpetual machines” are hypothetical machines that can operate without external energy sources (e.g., fuel and power). This mod allows you to create equivalent perpetual machines at a cost, by installing an expensive but infinite energy source on burner machines. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

2 months ago
0.17 - 1.1
2072

Induction Charging-unofficial_1-marwen

by marwen

Use your power network to power your equipment grid.

2 months ago
1.1
51