Recently updated mods

Plutonium Energy


Adds processing of plutonium, excess product from nuclear reaction. Plutonium can be used to make ammo (even plutonium atomic bomb) and to generate energy as MOX fuel.

4 days ago
0.15 - 1.1
62874

Realistic Reactors


Add realistic nuclear reactors including a breeder reactor type and cooling tower. The reactors must be controlled through integrated circuit interface signals. The thermal energy output is dynamic and depends on reactor core temperature. The reactors require sophisticated designs of their cooling system and heat-pipe network. If the operational conditions aren't met then a reactor core meltdown with dangerous consequences occurs

22 days ago
0.16 - 1.1
57919

Solarthermal Energy

by mx-2

Adds solarthermal panels and heat accumulators.

28 days ago
0.16 - 1.1
6322

RealisticPower

by Kenira

Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with Clockwork for longer (4h - 24h) day / night cycles.

3 months ago
0.14 - 1.1
7502

RITEG


Radioisotope thermoelectric generator, as known as RITEG or RTG. The starting power output is 600 kW, the half life about 12 hours.

4 months ago
0.16 - 1.1
10199

KS Power

by Klonan

Adds a range of different power producing options

5 months ago
0.12 - 1.1
280549

Dirty Power


Less refined fuels pollute more. Electric furnaces consume 50% more power.

6 months ago
0.16 - 1.1
1307

Advanced Solar HR

by LsHallo

Adds higher tiers of solar panels and accumulators. (Default production multiplier *10, *100, *1000. Configurable). Makes space efficient solar farms viable and reduces the hassle to place as many panels.

8 months ago
0.16 - 1.1
84633

SigmaOne's Mods: Nuclear

by Sigma1

Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.

10 months ago
0.15 - 1.1
12391

Alternative Steam


Adds new steam generation options.

10 months ago
0.15 - 1.1
6409

θšε˜ε‘η”΅η«™(Art's Fusion Reactor)

by aspd199

δΈΊζΈΈζˆε’žεŠ δΈ€δΈͺθšε˜εεΊ”ε †ε‘η”΅η«™γ€‚ Add a fusion reactor power station to the game.

11 months ago
0.15 - 1.1
23691

Geothermal

by Reika

Adds magma sources and geothermal generators.

1 year, 19 days ago
0.15 - 1.1
78176

Bob's Power


Adds new power structures.

1 year, 1 month ago
0.13 - 1.1
1351343

FactorioExtended-Energy


For your Energy needs, FE-Energy is to help you electrify your factories super fast with steam, nuclear or solar!

1 year, 2 months ago
0.16 - 1.1
10737

ι«˜ζ•ˆζœΊζ’°


ε€šε€εˆζˆηš„ι«˜ζ•ˆζœΊζ’°

1 year, 2 months ago
0.16 - 1.1
18077

Fahrenheit 959


This mod makes heat exchangers produce steam at 959 F (515 C) to make nuclear ratios nicer.

1 year, 3 months ago
0.16 - 1.1
342

Big Solar Panel and Accumulator


A big solar panel and Accumulator that generates more energy for a big cost, but smaller space.

1 year, 3 months ago
0.16 - 1.1
8457

5Dim's mod - New Energy

by McGuten

Energy for 5dim's mod Add more divertidity for electric stuffs This mod include: - Tiered steam engines - Tiered boilers - Tiered electric poles - Solar panels and accumulators

1 year, 3 months ago
0.13 - 1.1
177918

Power Pole 32

by Doxxie

Increases the range of big electric poles to 32.

1 year, 3 months ago
0.15 - 1.1
6390

Advanced Substation


Adds two advanced substations to the game. - Longer hook up rage - Bigger coverage - More expensive - Adds 'Electric Energy Distribution 3' research * Advanced Substation * Experimental Nucleonic Substation (Volatile) The Experimental Nucleonic Substation can be used with Roboports Uses Quantum, temporal and rubber band science to allow the electricity to flow to such a large area. The rubber bands are to keep the wire tight. USE AT YOUR OWN RISK!

1 year, 4 months ago
0.16 - 1.1
18360