Most downloaded mods

Nuclear Rebalance

by Kingdud

Improves UPS with nuclear power by completely overhauling how nuclear energy is produced. Material costs are in-line with vanilla, build complexity is meant to help foster interest in how nuclear actually works.

6 months ago
0.17 - 1.1
1840

Kux Power Poles


Area power poles, replacements for a huge number of small power poles used to span an area. Spans over 32x32 and 64x64. The cost are only slightly higher than if you build the grid one by one.

8 months ago
1.0 - 1.1
1820

Concentrated Solar Power


Using the heat of the sun to generate power.

2 months ago
1.1
1673

Fluidic Power


Overhauls the power network to use the game's built-in fluid system in an attempt to make electricity more realistic. Adds working transformers for high power transmission, and creates various new and interesting power distribution challenges. Similar to the mods Flow Network and High Voltage, but significantly different by being the first mod that uses no on-tick power calculations. This means the UPS impact should be minimal for non-gigantic bases.

20 days ago
1.1
1424

Factorissimo Power Pole Addon


An addon to Factorissimo. In order to move power within factory buildings you must use power poles

7 months ago
0.17 - 1.1
1421

Electric Transformators

by max2344

Add 5 tiers of transformators for better control over the electric supply network. The transfer power for each tier is 1MW, 10MW, 100MW, 1GW, 10GW with efficiency of ~96%

4 months ago
1.1
1417

Easier Medium Electric Poles


Makes the medium electric pole available at the start of the game, and changes its steel requirement to iron plates.

8 months ago
1.0 - 1.1
1269

Steamed


Production line and mining drills need steam instead of electric energy. / Must be compatible with all mods, UPS friendly, multiplayer friendly.

7 months ago
0.16 - 1.1
1214

Age of Steam and Copper

by Pithlit

Use steam and burnable oil products instead of electricity to power your factory.

7 months ago
1.1
1202

Advanced Nuclear fix


update for hopewelljnj's AdvancedNuclear and SonIcco's .16 fix. Adds second tier of nuclear reactor, heat exchanger, steam turbine and heat pipes. Changes so its easier to use and works better.

8 months ago
0.17 - 1.1
1197

Better Solar and Accumulator


Work in Progress! This Mod adds more Solar Panel and Accumulator's

2 months ago
0.18 - 1.1
1041

Steam Engine Extra


Adds a higher tier of boiler and steam engine which are more efficient

5 months ago
1.1
1037

Eradicator's Hand Crank Generator Deluxe


You have salvaged a manual emergency generator from your spacecraft. Perfect timing to get cranky! (Languages: English, Deutsch, 日本語) (Contains extensive code comments for aspiring modders.)

7 months ago
1.0 - 1.1
960

Orbital Solar Power


Every launched rocket increases solar panel efficiency, 10% of base efficiency for each rocket

7 months ago
1.1
892

Alien Power


Have you ever considered taming and utilizing biters like pets or Pokemon? using this mod will allow you to capture (with a chance to fail) attacking biters, to use for making power in a treadmill generator... all you need to do is recharge them with meat from questionable sources. Now you can breed biters from eggs... leave them too long and they will hatch!

7 months ago
1.0 - 1.1
878

Cryogenic Energy Storage


This mod adds low temperature liquid air as an energy storage mechanic.

7 months ago
1.0 - 1.1
779

Power Overload


Performant, semi-realistic power distribution overhaul. Power poles can explode if the total electrical consumption on the network is too high. Use transformers to separate networks so that subnetworks do not take more power than they can handle.

4 months ago
1.1
761

Someone's nuclear powerplant [WIP]


My nuclear powerplant in UPS friendly: I took my 1.1 GW (2*4 reactors) smart-powerplant blueprint and made it into a single entity. Blueprint-String is in the .zip This entity costs all the ingredients the original construction would cost (unless I missed something; this is a WIP). It consumes 1 fuelcell every 25 sec: the original eats 8 every 200 sec under full load. It pauses consumption, if not enought energy is used up - as the original would in a way. (Currently not rotatable and the water-requirement at the offshore pumps is not checked either/doesnt work)

5 months ago
0.18 - 1.1
739

Leighzer's Manpower


Simple configurable mod that adds a free handcraftable item that can be used as power. Useful for power death spirals or when you get stranded with your car in the boonies.

7 months ago
0.17 - 1.1
709

Realistic Uranium

by shmidtk

Adds close to reality uranium processing

6 months ago
0.18 - 1.1
607