Found 78 mods

Thermal Solar Power

Adds the ability to build an early to mid game thermal solar complex with built-in energy storage for the night with varied features.
a month ago
0.16 - 0.17
5759

Fission and Fusion

by undarl
Adds portable fission generators, radioisotope thermoelectric generators, and factory-level fusion power.
1 year, 2 months ago
0.15 - 0.16
5635

Powered floor

Flooring that transmits power to adjacent objects
2 months ago
0.15 - 0.17
4567

High Power Solar

A mod that changes the solar panel to produce 5MW. Also accumulator input modified to 3MW and output modified to 5MW.
a month ago
0.15 - 0.17
4406

Lime's Compact Power

by zeeLime
Adds compact Mk2/3/4/5 solar panels that are 4/16/64/256 times more powerful than basic ones. Same with accumulators.
1 year, 5 months ago
0.15 - 0.16
4089

Power++

by YMan
Adds new power structures.
1 year, 2 months ago
0.16
3897

RealisticPower

by Kenira
Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with DayNightExtender for longer (4h - 24h) day / night cycles.
a month ago
0.14 - 0.17
3844

SigmaOne's Mods: Nuclear

by Sigma1
Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.
2 months ago
0.15 - 0.17
3823

RITEG

Radioisotope thermoelectric generator
2 months ago
0.16 - 0.17
3667

Geothermal generator

by badway
Adds a geothermal generator, which is installed at the geothermal site, generates 10,000 kW of energy.
a month ago
0.16 - 0.17
3632

Advanced Solar Panels and Batteries

by badway
Adds solar panels capable of generating 1.5 - 3 MW and batteries with a capacity of 125 - 250 MJ. Language en, ru, de, fi.
a month ago
0.16 - 0.17
3616

Hand Crank Generator

You managed to salvage a manual emergency generator from your spacecraft. Can be customized with in-game mod settings. (Languages: English, Deutsch, 日本語)
2 months ago
0.13 - 0.17
3574

Advanced Substation

Adds two advanced substations to the game. - Longer hook up rage - Bigger coverage - More expensive - Adds 'Electric Energy Distribution 3' research * Advanced Substation * Experimental Nucleonic Substation (Volatile) The Experimental Nucleonic Substation can be used with Roboports Uses Quantum, temporal and rubber band science to allow the electricity to flow to such a large area. The rubber bands are to keep the wire tight. USE AT YOUR OWN RISK!
2 months ago
0.16 - 0.17
3552

Power Pole 32

by Doxxie
Increases the range of big electric poles to 32.
2 months ago
0.15 - 0.17
3182

Luzivras Factorio Power

Adds Solarpannels and Accumulators MK 1-8, Mk1 = 8 Normal pannels/accumulators Each Mark, means times 8 in power (additional cost on higher tears, to make a balance for the space)
9 months ago
0.15 - 0.16
3132

Hydrogen Power Systems

Using the power of univese's most common element
6 days ago
0.16 - 0.17
2905

Big Solar Panel and Accumulator

A big solar panel and Accumulator that generates more energy for a big cost, but smaller space.
a month ago
0.16 - 0.17
2828

Nuclear Fuel Cycle

by muink
Efficient use of Nuclear Fuel.
a month ago
0.16 - 0.17
2772

Alternative Steam

Adds new steam generation options.
2 months ago
0.15 - 0.17
2732

Large Electric Pole

Adds a large electric pole that is even bigger than the big electric pole
11 months ago
0.16
2446