Adds new power structures.
Adds a range of different power producing options
Energy for 5dim's mod
Add more divertidity for electric stuffs
This mod include:
- Tiered steam engines
- Tiered boilers
- Tiered electric poles
- Solar panels and accumulators
Modifies nuclear fuel cycle to provide a difference between nuclear weapons production and efficient power generation
Nuclear for 5dim's mod
If you are a mad of nuclear power with this mod you can upgrade all your blueprints to a new level.
This mod include:
- 10 tiers of all nuclear stuff
Adds magma sources and geothermal generators.
Adds two new tiers of solar panels and accumulators. High Res graphics + upgrade planner compatible.
Adds additional ranks of boilers, steam engines, steam turbines, power poles, nuclear reactors, and adds primary load versions of steam engines and turbines.
Adds processing of plutonium, excess product from nuclear reaction. Plutonium can be used to make ammo (even plutonium atomic bomb) and to generate energy as MOX fuel.
Adds an Electric Boiler building, compatible with bob's mods. Blue glow based on ElAdamo's Gas Boiler.
Add a fusion reactor power station to the game.
This mod will create power lines between most of the base game's entities that require power.
Adds wind turbines to the game
Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.
Additional solar panels and accumulators to save space.
A mod that changes the solar panel to produce 5MW. Also accumulator input modified to 3MW and output modified to 5MW.
Tired of sending rockets to space for no gain other than an increasing score!?
Adds more power options to factorio.
Flooring that transmits power to adjacent objects
Revamps energy production and consumption to be more realistic (harder) and splits accumulators into two types: very high capacity with low power, and low capacity with high power. To be used with Clockwork for longer (4h - 24h) day / night cycles.