Increasing power density of nuclear reactors while making them more expensive
Change steam turbine priority to primary (to keep steam engines from running)
Adds a range of different power producing options
Adds 3 wind turbines to the game based on Unfunf's 'Wind Turbine' mod but with output more equivalent to solar panels.
Some extensions to Adamo's cinefaction and nuclear mods.
Efficient use of Nuclear Fuel.
Makes nuclear fuel, and some other uranium-related item production a bit more complex and immersive.
Steam can be gotten from underground wells; thermal power source to boil the water into steam; proof of concept
This is supper Pole
This mod adds a several early game nuclear technologies, buildings, and items.
Removes energy drain from some items
This mod adds a tiny power pole, for use with blueprints and power switches.
This Mod adds new tiers for Small-, Medium- and Big- and the Substation Power Poles structures!
Biters drop Meat. Meat is fuel. Blood is steam. Bones are bullets.
Add protoss pylon from StarCraft: BroodWar
More then only one size of nuclear reactor, small reactors make lower power, but bigger make higher
Reduces Steam Engine's consumption and power output
Adds a large electric pole that is even bigger than the big electric pole
New graphics for the Electric vehicles mod.
Replaces the Fusion Reactor with a Radioisotope Thermoelectric Generator (RTG).