include: Heat Exchanger (582MW), Steam Turbine (582MW), Storage Tank (100M)
Modifies nuclear fuel cycle to provide a difference between nuclear weapons production and efficient power generation
Provides an interface for reactors to connect to the circuit network.
This mod continues under a new name: "Eradicator's Hand Crank Generator Deluxe".
(See the link in the description.)
Production line and mining drills need steam instead of electric energy.
/ Must be compatible with all mods, UPS friendly, multiplayer friendly.
Adds a realistic neptunium, plutonium, thorium and radium processing and adds other things related to nuclear like bombs, ammo and more.
ZombiesExtended Power adds a number of power generation methods and machines.
This mod adds in Wood Bricks which are more efficent then raw wood.
Launch rocket with custom solar panel to recive power from space
Radioisotope thermoelectric generator, as known as RITEG or RTG.
The starting power output is 600 kW, the half life about 12 hours.
Makes the medium electric pole available at the start of the game, and changes its steel requirement to iron plates.
This mod will allow you to specify in mod settings what the big pole wire distance is.
A version of Amator Phasma's Nuclear that works in Factorio 1.0
Adds a turbine and heat exchanger 10x as powerful as vanilla. On request, part of Realistic Fusion Power.
Adds a large electric pole that is even bigger than the big electric pole
Adds portable fission generators, radioisotope thermoelectric generators, and factory-level fusion power.
Adds new power structures.
Adds 5 tiers of user configurable, transformers, big power poles, 6 tiers of tiers underwater electrical cables. This mod also allows for improved small and medium power poles toggled on in the settings.
Simple configurable mod that adds a free handcraftable item that can be used as power. Useful for power death spirals or when you get stranded with your car in the boonies.