Found 43 mods

No Infinite Fluids

by Vas
Fluids (oil, lith water, ground water) in main and bobs mods are no longer infinite.
9 months ago
0.13 - 0.17
1163

Coal Gasification

Precursor to Coal Liquefaction, turns Coal into Petroleum Gas and Solid Fuel.
27 days ago
0.17
897

Coke

This mod introduces coal to coke production, if not already known by the bigger mods.
a month ago
0.17
810

Pre 0.17.60 Oil

Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60. Now with configurable settings!
4 months ago
0.17
658

Fish Slurry

by Silari
Gives two industrial uses for fish - lubricant and heavy oil
8 months ago
0.16 - 0.17
649

Schall Oil Fuel

Allows various oil barrels to be used as fuel, to vehicles and machines. Fuel settings are balanced towards vanilla fuel. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
3 months ago
0.17
616

Wood to Oil Processing

Adds a couple advanced recipes that allows converting of wood into oil products. Uses all vanilla items & fluids; no custom items or fluids added that need new chains to deal with. Does have some basis in reality. Can optionally be used along side the existing Wood gasification mod.
4 months ago
0.17
541

Sandro's Chemics

Currently adds a recipe to use sodium hydroxide in oil refining
9 months ago
0.16 - 0.17
499

Advanced Oil Refinery

This mod adds an Advanced Oil Refinery to Krastorio.
2 months ago
0.17
434

Sulfur Production from Oils

Changes which fluids sulfur production uses and balances the efficiency of them towards heavy oil. By itself on Factorio 0.17.60 or later, it merely adds options to produce sulfur from heavy & light oil, with heavy oil having the best efficiency and petroleum gas the worst. When used in conjunction with the 'Pre 0.17.60 Oil' mod, it makes it so sulfur production comes exclusively from heavy oil (with a setting to enable light and gas). Concept is to move uses of the oil byproduct fluids around so the system is less demanding on petroleum gas and gives outlets for everything else.
4 months ago
0.17
390

More Petrochem Hell

Little Expanded Hell for your Angels Petrochem Processing. Producate High Octane Enriched Fuel.
2 months ago
0.17
388

Flammable Oils

by Fr_Dae
Pipes and storage tanks and stuff will catch fire and explode
5 months ago
0.17
340

Petroleum Gas cracking

by Gentil
Add 2 recipes to crack the oil gas, to obtain heavy or light oil.
3 months ago
0.17
287

Old basic oil processing

by Gergely
Brings back the old basic oil processing! Configurable mod to revert most changes made in 0.17.60 at will.
4 months ago
0.17 - 0.17.60
159

TurmOil

by Reika
Redesigns basic oil processing and blue science, reverting the poorly-conceived changes in 17.60. Optionally adds alternate streamlining which does not excessively simplify oil processing and which make realistic sense.
4 months ago
0.17
149

No Fluid Handling

No Fluid handling in Vanilla Game. Every fluid are items, except some Water uses.
7 months ago
0.17
130

Light Oil Only

by therax
A test mod alternative to FFF-304 where Basic Oil Processing provides only light oil.
4 months ago
0.17
121

Omnimatter Naphtha Fix

Adds in a VERY inefficient way to get naphtha when omnimatter and Science Cost Tweaker are enabled.
4 months ago
0.17
105

SP's Fuel Capsules

Generates fuel capsules based on string in startup settings.
2 months ago
0.17
94

Inverted Oil Refinery and Chemical Plants [Fixed Again] - You can invert the outputs and inputs. Fixed cracking recipes.

For when you wanna mirror the Oil Refinery or chemical plant in vanilla recipes.
24 days ago
0.17
80