Angel's Petrochemical processing changes Oil processing and adds Gas processing, as well as a more complex web of chemical production. Includes overrides and tie-ins to Bob's technologies and recipes. Dependencies: Angel's Refining
Add new ways to get oil and their extraction, basic processing.
Too much wood? No oil on your map? Want petroleum gas, solid fuel or crude oil instead? Then this mod's for you! Wood gasification is the process of turning wood into it's carbohydrate constituents and releasing its chemical potential in the form of petroleum gas and diluted bitumen (which itself can be converted to crude oil) (Languages available: English, Dutch, German, Russian, French, Polish, Spanish, Italian and Portuguese)
A pipe to void fluids. Redesigned from Rseding91's mod for new factorio versions.
This mod adds ways to process oil into exactly the product you want featuring 3 new oil processing recipes for use in the new specialized refinery!
Crude oil patches vanish if depleted. Also supports Angel's, Bob's, MadClown's and Pyanodon*s gases and liquids.
A Big Pumpjack that you can build above several oil patches. Has 5 times the speed, power and size.
Three easy and direct recipes for refinery: Light Oil, Heavy Oil and Petroleum Gas. Maintains the proportion
Allows various oil barrels to be used as fuel, to vehicles and machines. Fuel settings are balanced towards vanilla fuel. (Locale: English, Deutsch, 正體中文, Português Brasileiro)
For when you wanna mirror the Oil Refinery or chemical plant in vanilla recipes. New recipes that mirror the Oil Refinery and the Chemical Plant.
Updated by Atlas. Adds recipes for condensing petroleum gas to light oil and light oil to heavy oil.
Fluids (oil, lith water, ground water) in main and bobs mods are no longer infinite.
Reverts oil changes and the affected techs and recipes to the way they were before 0.17.60. Now with configurable settings!
Use special blueprint-like item to relocate oil patches so that they are being placed in a custom-sized grid for handy pumping. Also oil patches in newly generated chunks are being reorganized automatically (adjustable through the mods settings menu)! Angel's fissure and natural gas are supported. Select an area with patches to snap them to a grid. Shift+select a point to set a custom grid center. Shift+select an area with patches to move them to the custom grid center.
Oil wells are no longer infinite. Also removes infinite stat from lith water from angels and bob's mods.