Implements revisions alternative to the 0.17.60 oil update to keep basic oil processing non-trivial. See home thread and changelog for specifics.
Little Expanded Hell for your Angels Petrochem Processing. Producate High Octane Enriched Fuel.
This mod adds an Advanced Oil Refinery to Krastorio Legacy (without new graphics).
Currently adds a recipe to use sodium hydroxide in oil refining
Avoid wrong fluids mess with your factory. Work with modded fluids.
No Fluid handling in Vanilla Game. Every fluid are items, except some Water uses.
Mix and Unmix Vanilla fluids to transport in one pipe, storage tank or fluid wagon. Besides the recipes to mix, also accompanies a small chemical plant, to mix and unmix using less space. Modders can use the mixes to produce new items too.
This mod introduces coal to coke production, if not already known by the bigger mods.
A Big Pumpjack that you can build above several oil patches. Has 5 times the speed, power and size.
Three easy and direct recipes for refinery: Light Oil, Heavy Oil and Petroleum Gas. Maintains the proportion
Crude oil patches vanish if depleted.
Also supports Angel's, Bob's, MadClown's and Pyanodon*s gases and liquids.
Wood can be produced and it can be used to create crude oil (in low amounts).
Gives two industrial uses for fish - lubricant and heavy oil
Tired of the piles of raw-wood in your chests? This small mod turns Wood + Steam + Crude Oil into slightly more Crude Oil
Adds more sulfur recipes to make game challenging, and at the same time easy.