Found 74 mods

Asphalt Roads

by Arcitos
Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.
3 hours ago
0.14 - 0.17
51020

Alien Biomes

A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. V3 is a complete rebuild, starting a new map is advised, but there is a terrain regeneration option that will preserve parts of your base. HR Terrain Textures are in a separate mod.
2 days ago
0.14 - 0.17
106045

Enhanced Map Colors

Adds color to items on map/minimap for contrast. Aids map readability.
17 days ago
0.13 - 0.17
56248

Realistic Ores

by ouk_ouk
New look for iron, copper and uranium ores. Now, they have colors of real ores, not refined metals. Also, uranium ore glow is decreased to 70%.
26 days ago
0.15 - 0.17
4643

OldWormSound

by Reika
Restores the old worm attack sound (deep growl).
29 days ago
0.15 - 0.17
398

Lighted Electric Poles +

by Optera
Adds a copy of every electric pole, including modded ones, with integrated lamp.
a month ago
0.15 - 0.17
39385

Omnilibrary

A collection of functions that omni-series of mods are using.
a month ago
0.15 - 0.17
47007

AAI Locales [Addon]

by Xagros
Adds translations for AAI mods.(Locales list : en, fr, it, ko, pt-BR, ru, zh-CN) If you can help me translate in another language, please contact me. Discussion and E-mail.
a month ago
0.15 - 0.17
14466

XMKTP(Xagros's Mods Korean Translation Project)

by Xagros
팩토리오 모드 한글화 프로젝트입니다. Korean localization mod for Some mods for Factorio. If your mod needs Korean locale file, contact me. Discussion and E-mail.
a month ago
0.15 - 0.17
7336

Scorched earth

Even if you disassembled an outpost, traces of your stay will remain on the alien planet for many years.
a month ago
0.14 - 0.17
3511

Radar Grid Guide

Guide for deploying radars on a regular grid, to get 100% coverage without overlap.
a month ago
0.14 - 0.17
5651

ShinyIcons

by Zombiee
Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant for use with Bob's, also supports Angel's and Omni.
a month ago
0.15 - 0.17
28450

ShinyAngelGFX

by Zombiee
Graphics overlay for Angel's entities so each tier is identified by color. Original graphics are all created by Arch666Angel, modified with permission.
a month ago
0.15 - 0.17
49938

Noxys Fading

by _Noxy_
Configurable fade away times for various corpse entities (like biters, tree stumps, destroyed buildings).
a month ago
0.15 - 0.17
2484

Factorio Logo-Maintained-

Placeable Factorio logo like in the Gameplay Trailer. Made by R3CONN3R, updated for Factorio versions 0.15 till 0.17
a month ago
0.15 - 0.17
716

Soundpack: Alerts and Sirens

by Arcitos
Enjoy the shuddering sounds of the harbinger of destruction and doom: This mod adds more alert and siren sounds for programmable speakers. Bonus sound: Railroad crossing bells!
a month ago
0.15 - 0.17
3307

Landfill Painting

Adds some different types of terrain landfill, allows landfill to overwrite existing terrain
a month ago
0.14 - 0.17
48070

ShinyBobGFX

by Zombiee
Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.
a month ago
0.15 - 0.17
87604

Dirt Path

by Mylon
Heavily trafficked areas will change over time.
a month ago
0.14 - 0.17
10072

Weapon Sounds Redone

by M.Cocko
This is a project to rework some of the weapon sounds (If i think they could be better). Currently changed are: Pistol, Submachine-Gun, Shotgun, Combat-Shotgun and the Turret. Visit www.mods.factorio.com for a preview!
a month ago
0.15 - 0.17
2343