Adds color-coded indicator lamps, and concrete.
Adds color to items on map/minimap for contrast. Aids map readability.
HD textures for the remaining vanilla items
Makes bots visible on the map/minimap.
This mod doubles the size of the headlights of the car.
Consistently color-codes constructions on the map for clear recognition. Custom colors can be configured.
Renames and re-images the science packs to be more immersive
Create a Google Maps-like map of your Factorio game
Takes screenshots of your world at specific intervals
Replaces most of the placeholder and outdated icons
Far better graphics for Bob's mods by Qumojo/qjm123 and Nexela. Graphics compression by Inequalitix.
Removes terrain decorations to reduce save file size.
The lamp had received a new entity texture but the item texture remained the same as the old lamp texture. This is a fix for that.
Updates the old placeholder icons of some items with accurate, fancy ones - making it easier to find things in your inventory like the electric mining drill.
Renames and retextures alien artifacts into advanced processing units.
mod that changes standard night vision look
This mod changes the colors of fluids in pipes
Inspired by the new concrete tileset shown in FFF #120, this mod adds diagonal edges to concrete.