Most downloaded mods

Alien Biomes


A collection of additional biomes: Snow, Volcanic, Crater, various colors of Dirt, Sand and Grass. Includes new tree and decorative variants. There are planet controls in the mod options. V3 is a complete rebuild, starting a new map is advised, but there is a terrain regeneration option that will preserve parts of your base. HR Terrain Textures are in a separate mod.

5 months ago
0.14 - 1.1
1007734

Enhanced Map Colors


Adds color to items on map/minimap for contrast. Aids map readability.

1 year, 5 months ago
0.13 - 1.1
234074

ShinyBobGFX

by Zombiee

Graphics update for Bob's mods. Buildings are colored by tier as well as adding some hi-res versions where bob hasn't yet. NO recipe changes/rebalance.

2 years ago
0.15 - 0.18
216192

Landfill Painting


Adds some different types of terrain landfill. Allows landfill to overwrite existing terrain

1 year, 3 months ago
0.14 - 1.1
192136

Lighted Electric Poles +

by Optera

Adds a copy of every electric pole, including modded ones, with integrated lamp.

22 days ago
0.15 - 1.1
184408

Omnilibrary


A collection of functions that omnimods are using.

8 days ago
0.15 - 1.1
154259

Bob's Mods : Alternate Textures


Some alternate textures for bob's mods (Additional icons made by CitizenJoe), gives a more vanilla friendly look to bob's mods

1 year, 6 months ago
0.15 - 1.1
126043

Asphalt Roads

by Arcitos

Asphalt pavement for increased vehicle speed. Also includes tiles for lane marking (single and double lines) and various hazard areas.

2 years ago
0.14 - 0.18
124059

ShinyAngelGFX

by Zombiee

Graphics overlay for Angel's entities so each tier is identified by color. Original graphics are all created by Arch666Angel, modified with permission.

2 years ago
0.15 - 0.18
117299

ShinyIcons

by Zombiee

Sort and organize the recipes in the crafting menu so that's it's cleaner. Meant for use with Bob's, also supports Angel's and Omni.

2 years ago
0.15 - 0.18
75567

Color Coding


Adds color-coded indicator lamps, and concrete.

1 year, 8 months ago
0.13 - 1.1
50377

AAI Locales [Addon]

by Xagros

Adds translations for AAI mods.(Locales list : en, fr, it, ko, pt-BR, ru, zh-CN) If you can help me translate in another language, please contact me. Discussion and E-mail.

1 year, 6 months ago
0.15 - 1.1
33513

Dirt Path

by Mylon

Heavily trafficked areas will change over time.

1 year, 8 months ago
0.14 - 1.1
29176

XMKTP(Xagros's Mods Korean Translation Project)

by Xagros

νŒ©ν† λ¦¬μ˜€ λͺ¨λ“œ ν•œκΈ€ν™” ν”„λ‘œμ νŠΈμž…λ‹ˆλ‹€. Korean localization mod for Some mods for Factorio. If your mod needs Korean locale file, contact me. Discussion and E-mail.

1 year, 3 months ago
0.15 - 1.1
27388

Realistic Ores

by ouk_ouk

New look for iron, copper and uranium ores. Now, they have colors of real ores, not refined metals. Also, uranium ore glow is decreased to 70%. (Configurable and with support for other mods.)

1 year, 5 months ago
0.15 - 1.1
26109

Angel's Addons - Locales

by sore68

Adds translations for Angel's mods from the Community.(locales list : ko, pl, de, zh-CN, ru, )

4 years ago
0.14 - 0.15
19984

Angel's Locale Translations for ja

by die_8_

Adds a translation from English to Japanese for Angel's mods.

4 years ago
0.14 - 0.16
13635

Noxys Fading

by _Noxy_

Configurable fade away times for various corpse entities (like biters, tree stumps, destroyed buildings).

5 months ago
0.15 - 1.1
12313

Google Maps Factorio style


Create a Google Maps-like map of your Factorio game

4 years ago
0.13 - 0.16
11720

Better Icons

by Meppi

Replaces most of the placeholder and outdated icons

4 years ago
0.13 - 0.16
10213