Adds color to items on map/minimap for contrast. Aids map readability.
HD textures for the remaining vanilla items
Adds color-coded indicator lamps, and concrete.
Far better graphics for Bob's mods by Qumojo/qjm123 and Nexela. Graphics compression by Inequalitix.
Create a Google Maps-like map of your Factorio game
Replaces most of the placeholder and outdated icons
This mod changes the colors of fluids in pipes
Consistently color-codes constructions on the map for clear recognition. Custom colors can be configured.
Takes screenshots of your world at specific intervals
Removes terrain decorations to reduce save file size.
Makes bots visible on the map/minimap.
Less dark at night.
Inspired by the new concrete tileset shown in FFF #120, this mod adds diagonal edges to concrete.
Updates the old placeholder icons of some items with accurate, fancy ones - making it easier to find things in your inventory like the electric mining drill.
Renames and re-images the science packs to be more immersive
mod that changes standard night vision look
increase running speed
Renames and retextures alien artifacts into advanced processing units.
This mod doubles the size of the headlights of the car.
The lamp had received a new entity texture but the item texture remained the same as the old lamp texture. This is a fix for that.