Get a more annoying notification when one of your locomotives runs out of fuel.
Re-paint old terrain using current generation, based heavily on NiceFill by staviq
Adds free lighting to power poles and optionally turrets as a QOL feature. Intended for map/zoomed out view and streaming/youtube pre night vision
Removes all ground decoration when placing stone path, concrete or refined concrete
Changes parts of the 0.18 dark gui to look more like previous versions.
Changes the color of ghosts to a blueprint blue.
Tries to make warnings look better.
Newly placed entities that support color assignment are given a random one when placed, if not preset (setting to change). Also allows changing the color to a random one via hotkey.
Do you hate it that the 2 items get put onto a splitter's unused output and are stuck there forever? Worry no more! Use fish-filters! With iconless fish!
Reskins the belts in Bob's Logistics to have cleaner, brighter graphics, adding debris and explosions!
Adds buildable 82 and 41 tile wide Factorio logos.
Adds color-coded indicator lamps, and concrete.
Reverts science pack icons. Useful when some other mod changes them and you don't want that.
A smaller unplugged icon tucked to the lower left.
Names Trains that killed players, based on there killed players!
Restores the classic beacon. Includes an option to use upscaled high-res sprites.
Replaces the current vanilla mining drill with the first reworked version of the mining drill.
Restores the classic mining drill.
Makes all water clear (non-polluted in appearance). Non-destructive; this mod can be enabled or disabled at any time.
contains the graphics for pycoalprocessing