Adds a modified mining drill to use electricity instead of burnable fuel and produce very low pollution
Full Creds to misscattrap. Just adding more ores. The void miners mod adds in a whole new way to create resources on a small or large scale, enabling you to thrive on no resource/resource striken or island maps. Through the power of electricity, you can fabricate basic resources with ever faster and more capable machines.
Use explosives the way Nobel made it for! A continuation of erython's mod 'explosive mining', now compatible with industrial revolution!
This mod adds iron chest ore, just in case you wanted the ability to mine iron chests.
Updated version of "Pure Manganese/Chrome Sorting by hexyhexagon". Creates pure sorting recipes for manganese and chrome, as by default they do not have pure sorting recipes in Angels's mods.
Let your ore resources regenerate over time, while still being capable of depleting.
The resources are located underground and are not visible. The whole map has several ores but you have to mine to know what it is.
Original author: DellAquila. A mine that has a storage space to don't stop mining when you don't have space in the belt. Now with support for Bob Mining Drill
This mod adds in mixed ore patches in the style of the Biter Battle scenario.
Several basic mineral stacks in the original version were modified to 200ļ¼coalćstonećiron-orećcopper-orećuranium-oreļ¼,wood=5k
Mining drills can mine tiles now. Customizable during the game, no restart requires. Should be compatible with any mod on some levels, otherwise report or write a request. Very low impact on UPS.
Adds new ores/Replaces all vanilla ores when paired with Unfunny ore processing. Does basically nothing on it's own.