Recently updated mods

Micro Furnace


Little (1x1) furnaces suitable for (un)loading by loaders.

6 days ago
0.16 - 0.18
4693

Pyanodons AlienLife


Add ways to make your base self sustain (mostly)

6 days ago
0.18
29221

Logistic Machines

by JDOGG

New tiers of entities that come with integrated requester and provider chests and a substation. Now works with Bob's Mods and Krastorio2 entities!

7 days ago
0.18
1008

Rocket-Silo Construction


To build a Rocket Silo, you will have to work on 6 building stages. After you research the Rocket Silo techonology, you will be able to craft the Silo Excavation site. Place it where you want to start the excavation process.

7 days ago
0.17 - 0.18
16013

Ninja's 2x2 Electric Furnace


A mod that Changes Electric Furnaces to be 2x2

7 days ago
0.17 - 0.18
532

Schall Machine Scaling


Adds scaled up versions in different sizes for various machines. Number of overtiers can be freely adjusted. Designed for megabases and gigabases, by reducing total number of entities (thus reduced save file size, improved UPS). Includes assembling machine 3, chemical plant, electric furnace, oil refinery, centrifuge, lab, boiler, steam engine, steam turbine, heat exchanger, nuclear reactor, storage tank. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

10 days ago
0.16 - 0.18
9169

Pyanodons HighTech


Improves and raise difficult of electronics in the game

10 days ago
0.17 - 0.18
116123

Random Factorio Things


New things that follow idea of vanilla game

10 days ago
0.15 - 0.18
7762

Schall Recipe Scaling


Adds scaled up version of recipes, in order to get around the game limitation (60 crafting per second) faced by very high speed machines. This allows for true mass production under healthy UPS. Designed for supporting scaled up machines from “Schall Machine Scaling” mod. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

10 days ago
0.17 - 0.18
3052

RitnMechanic

by Ritn

Add technologies mechanics and others...

14 days ago
0.17 - 0.18
965

RitnElectronic

by Ritn

Add technologies electronics and others...

14 days ago
0.17 - 0.18
923

Enhanced Recipes


Enhanced Recipes

16 days ago
0.17 - 0.18
114

Miles' Bob's Expansion


Adds machines of higher tiers than bob's as well as some other things such as small electric furnaces

16 days ago
0.16 - 0.18
4024

Tarawind Beacons RELOAD 3x3


A re-reupload of Kane.Nexus' outdated Tarawind Beacons mod, which added 7 tiers of powerful beacons that accept productivity modules.

16 days ago
0.18
610

Angel's Smelting


Angel's Smelting provides alternative ways to produce plate and increase ore yield at the expense of space and energy.

19 days ago
0.14 - 0.18
547023

Angel's Industries


Adds components, equipment and a tech overhaul as well as the tool you need to expand and grow your base. [Alpha]

19 days ago
0.16 - 0.18
178827

BioTech


Produce science packs and rocket parts using biological and renewable materials

21 days ago
0.13 - 0.18
12534

RitnSmith

by Ritn

Add technologies Smith and others...

22 days ago
0.17 - 0.18
781

Recycling Machines

by DRY411S

Recycling Machines that disassemble most items back into their recipe ingredients. The number of items that have to be recycled to get back the ingredients for a single item, and the speed of the Recycling Machines are startup mod settings.

28 days ago
0.17 - 0.18
60931

Pyanodons Raw Ores


Add ores, processes and materials. Also make the pySuite independent of bobs mods

29 days ago
0.18
121500