- Особые органические покрытия для поглощения загрязнений - Химия биомассы - Производство древесины, угля, пластика, батарей из органических источников - Более мощные солнечные панели и аккумуляторы - Удобрения - использование локально снижает загрязнения, восстанавливают деревья и улучшает почву - Производство холодного пара, воды для химических процессов - Химическое и биологическое оружие - Особый инструмент для сбора засохших деревьев, камней, просто лежащих предметов, уборки трупов и очистки от декораций в альтернативном режиме - Ретекстур железной дороги - Несколько твиков игры в настройках
Adds more tiers and varients of machines for your building pleasure!
Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)
Lets you automate the placement of equipment into items with equipment grids, such as spidertrons and power armor.
Adds simple Silica and Silicon to the game, along with basic fiber optics. Beta compatibility with Krastorio 2 and Space Exploration.
Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
An Electric Mining Drill that has a Double Electric Furnace, or a Double Electric Furnace that has an Electric Mining Drill.
Nuclear Furnace with nuclear fuel makes smelting much faster; the mod adds special "burnt extractor inserter" for removing "used up uranium fuel cell" from this furnace.
Mod Mash Splinter for Ore Resources and Intermediates, adds ores, fluids and Intermediates used by other splinters
Adds more pipe connections to allow assemblers to pass through fluids, like electric miners.
Adds a new beacon with a larger supply area and the ability to use productivity modules, but which consumes more than double the amount of electricity than the normal one
THIS MOD IS CURRENTLY IN ITS EARLY STAGES, PLEASE RECOMMEND AND DISCUSS CONTENT YOU WOULD LIKE :) Industrial Engineering is a mod that adds in many new machines and processes to the game. From more productive and realistic late game smelting, to oil turbines to power your base instead of smelly boilers or radioactive rocks. The goal of IE is to add in more productive, useful or realistic processes and machines that work together, while not straying too far from the base game.
Add ores, processes and materials. Also make the pySuite independent of bobs mods
All items produce industrial waste, which must be recycled. See the Changelog and FAQ for other mod compatibility.