Recently updated mods

RitnMechanic

by Ritn

Add technologies mechanics and others...

3 days ago
0.17 - 1.1
1532

RitnSmith

by Ritn

Add technologies Smith and others...

3 days ago
0.17 - 1.1
1262

RitnElectronic

by Ritn

Add technologies electronics and others...

3 days ago
0.17 - 1.1
1400

Sea Block Omnimatter compatibility


OmniSea lets you add Omnimatter Mods to your SeaBlock Pack

4 days ago
0.15 - 1.1
7537

Bio Industries


Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.

5 days ago
0.14 - 1.1
391363

Productivity Enforcement

by FiM8726

Enforces consumption,speed,pollution,productivity 4 All Assemblies

7 days ago
0.18 - 1.1
152

Assembler UPSGrade

by Kingdud

Provides Application Specific factories to reduce the entity count on megabase maps. Compression ratio is configurable. IE: you can decide to have each building be equivilant to 25 assemblers, or 1000. The recipes/costs/results/etc will all scale accordingly.

7 days ago
0.18 - 1.1
611

Smelter UPSGrade

by Kingdud

A single smelter (and centrifuge) that is equivalent to 405 smelters. For saving UPS. Important: Check Changelog before upgrading to 1.100.1!

7 days ago
0.17 - 1.1
3247

Mine Liquid Ores


You can extract liquid iron and liquid copper. Refrigerate them to make plates.

10 days ago
0.16 - 1.1
1553

Upgrade Machines


This mod adds recipes to upgrade all burner stage machines to their next tier machine

14 days ago
0.15 - 1.1
7648

Advanced Modules


Adds advanced and combied Versions of Modules and 9 new Beacons. Reduces the Price of all Modules, makes Efficency Modules cheaper than other Modules. Adds Pollution Reduction to Efficency Modules. Added Modules: Pure Speed and Pure Productivity ranging from MK1-MK6. Added Beacons: Efficiency Beacon, Speed Beacon and Productivity Beacon ranging from MK1-MK3. After the Game has finished you can create God Modules

14 days ago
0.17 - 1.1
11918

Angel's Industries


Adds components, equipment and a tech overhaul as well as the tool you need to expand and grow your base. [Alpha]

16 days ago
0.16 - 1.1
273231

Dark Matter Transmuters

by Silari

An add-on for Dark Matter Replicators which causes replicators to require tenemut and the output product in order to duplicate it. Requires Dark Matter Replicators or one of its ports to function!

16 days ago
0.16 - 1.1
1477

Reverse Factory

by Kryzeth

Reverse Factory machine will recycle (uncraft) nearly any item placed inside. Supports the recycling of most, if not all, modded items. Fully featured integration with Bobs Mods, Industrial Revolution, and Fantario (independently, not simultaneously)

21 days ago
0.13 - 1.1
257796

Loader Furnace


New furnaces, fitted for loaders using; the smelting speed is the same as transport belt; supports standard (yellow), fast and express belts and loaders.

22 days ago
0.13 - 1.1
32648

Flare Stack

by GotLag

Adds structures to dispose of unwanted items and fluids.

22 days ago
0.13 - 1.1
152775

Zombies Extended Machines


ZombiesExtended Machines adds all new High Tier Machines.

24 days ago
0.18 - 1.1
1566

Krastorio 2 to Robot Tree Farm


Converts trees production to seeds production (Krastorio 2 to Robot Tree Farm).

26 days ago
0.18 - 1.1
2628

MineLiquidOres-K2 fix


This mod fixes pumpjacks when MineLiquidOres is loaded with Krastorio 2.

26 days ago
0.18 - 1.1
171

Q's Inserter Module Mod


Mod that adds a new type of module

a month ago
0.14 - 1.1
1727
Found 122 mods