Found 90 mods

Crafting Combinator

Includes combinators that allow you to set or read the recipe of any crafting machine, get ingredients or products of a recipe and more!
an hour ago
0.14 - 0.17
37731

Amator Phasma's Coal & Steam

This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam). The production lines of this mod focus on fuel production, but it also comes with a few new intermediates and a new science package. It does not change the standard Techtree too much, the majority of the related tech for this mod comes before the vanilla techtree even begins. The vanilla techtree and most of the other mods content are locked behind a new technology called "Electrification" which can be called the goal of this modification.
a day ago
0.17
4549

Advanced Modules

Adds advanced and combied Versions of Modules and 9 new Beacons. Reduces the Price of all Modules, makes Efficency and Pollution Modules cheaper than other Modules. Added Modules: Pure Speed, Pure Productivity, Polution fillter and Environmental Protection ranging from MK1-MK6. Added Beacons: Clean Beacon, Speed Beacon and Productivity Beacon ranging from MK1-MK3. After the Game has finished you can create God Modules
a day ago
0.17
1277

Pyanodons Raw Ores

Add ores, processes and materials. Also make the pySuite independent of bobs mods
a day ago
0.16 - 0.17
28090

Pyanodons HighTech

Improves and raise difficult of electronics in the game
2 days ago
0.16 - 0.17
37668

Pyanodons Industry

Adds industry based buildings to the game.
3 days ago
0.16 - 0.17
44249

Hiladdar's Manufacturing

Adds 5 new tiers user scalable assembly machines, chemical plants, oil refineries and smelters, and 3 tiers of centrifuges. Graphics provided by Skunkduster.
3 days ago
0.16 - 0.17
666

Steel Double Furnace

Add a Steel Double Furnace, which smelts iron ore directly into steel.
3 days ago
0.17
86

BioTech for 0.16

Produce science packs and rocket parts using biological and renewable materials
5 days ago
0.16 - 0.17
1339

Bio Industries

Provides useful buildings and items, like the Bio Farm for growing trees. Solar Farm and Large Accumulator to make your electric setup easier. Bio Fuel section to produce organic plastic and batteries. Lots of New Wood Products, like the big electric pole, wooden pipes, dart turret. Plant trees using seedlings. Change terrain from deserts to grasslands using Fertilizer - helps trees grow better. And a lot more… Please visit the homepage on the forums for more information and feedback.
5 days ago
0.14 - 0.17
237463

Bob's Metals, Chemicals and Intermediates

Smelt extra ores into plates, and make useful intermediate products.
5 days ago
0.13 - 0.17
556669

Dorfl's Early Game

by dorfl
A gentle step up from vanilla during the early game.
6 days ago
0.17
103

Mini Machines Mod

by Kryzeth
Miniature versions of assemblers, electric furnaces, etc. Compatible with Bob's Assembling Machines, Mining, Warfare, Intermediates, Modules, and Electronics
7 days ago
0.13 - 0.17
29466

MicroFurnace

Little (1x1) furnaces suitable for (un)loading by loaders.
7 days ago
0.17
278

Furnace Recipe

by Pizze
Furnaces with configurable recipe for Factorio
7 days ago
0.16 - 0.17
858

Specializations

by Zebulah
Adds a specialization mechanic. Make ALOT of iron plates and you can improve your crafting efficiency. Intended for large multiplayer servers with trading activity.
8 days ago
0.17
134

Sea Block Omnimatter compatibility

OmniSea lets you add Omnimatter Mods to your SeaBlock Pack
9 days ago
0.15 - 0.17
4904

Production Scrap 2

All items produce industrial waste, which must be recycled. See the Changelog and FAQ for other mod compatibility.
9 days ago
0.16 - 0.17
4251

Crazy's Double Electric Furnaces

Adds higher tier versions of the eletric furnaces using double smelting
12 days ago
0.17
217