Recently updated mods

RitnSmith

by Ritn

Add technologies Smith and others...

21 days ago
0.17 - 0.18
636

Random Factorio Things


New things that follow idea of vanilla game

22 days ago
0.15 - 0.18
7603

Q's Cable-Making Mod


Mod that improves crafting of Copper Cable

24 days ago
0.14 - 0.18
3275

Pyanodons HighTech


Improves and raise difficult of electronics in the game

25 days ago
0.17 - 0.18
111987

Schall Recipe Scaling


Adds scaled up version of recipes, in order to get around the game limitation (60 crafting per second) faced by very high speed machines. This allows for true mass production under healthy UPS. Designed for supporting scaled up machines from “Schall Machine Scaling” mod. (Locale: English, Deutsch, 正體中文, Português Brasileiro)

27 days ago
0.17 - 0.18
2694

Q's Inserter Module Mod


Mod that adds a new type of module

29 days ago
0.14 - 0.18
1490

Rocket-Silo Construction


To build a Rocket Silo, you will have to work on 6 building stages. After you research the Rocket Silo techonology, you will be able to craft the Silo Excavation site. Place it where you want to start the excavation process.

29 days ago
0.17 - 0.18
15027

Natural Evolution Buildings


Add some very useful buildings to combat the Enemy threat, as changed by N.E. Enemies and other mods that increase Enemy difficulty. Please visit home page for more details.

29 days ago
0.14 - 0.18
68142

Extended Angels


Adds extra buildings and recipes to Angel's Mods

a month ago
0.16 - 0.18
20686

Burner Fuel Bonus

by DaveMcW

Burner inserters and machines run faster if their fuel has an acceleration bonus.

a month ago
0.17 - 0.18
1785

Schall Uranium Processing


Separate pure uranium-235 and pure uranium-238 items? Real-world nuclear industry do NOT work like that! This mod introduces more realistic uranium items of different grades and more realistic uranium enrichment processing. Recipes are kept simple, so even vanilla players will find this easy to master with. (Locale: English, Deutsch, 正體中文, 简体中文, Português Brasileiro, Русский)

a month ago
0.17 - 0.18
4144

Schall Uncraft


Revert a product back to its ingredients. Designed for recycling unused items. (Locale: English, Deutsch, 正體中文, 简体中文, Русский, Português Brasileiro)

a month ago
0.16 - 0.18
6209

Pyanodons Industry


Adds industry based buildings to the game.

a month ago
0.17 - 0.18
120390

Amator Phasma's Energy (Addon)


This is a small mod that adds electric cars and tanks (thats needs batteries) and a charging station. Vanilla and Bob's batteries have now a fuel value, if these are depleted you can recharge them at a charging station.

a month ago
0.17 - 0.18
5680

Amator Phasma's Recycling


This is a simple modification that adds up to two by-products to the intermediate products: scrap metal with a probability of 10% for one or 5% for two scrap metal types. This scrap metal can be collected and later processed in a recycler and then smelted into plates again. It's very simple, but it adds a small layer of complexity to your transport-belt layout. In the early game you can easily solve this with splitters or filter-inserters. Later in high-production areas, you have a dedicated transport-belt.

a month ago
0.17 - 0.18
9411

Amator Phasma's Coal & Steam


This mod revisits the early game of Factorio and pushes the electrification a bit further back by extending the Burner-Stage and inserting a new stage: Steam-Stage (buildings will be powered by steam). The production lines of this mod focus on fuel production, but it also comes with a few new intermediates and a new science package. It does not change the standard Techtree too much, the majority of the related tech for this mod comes before the vanilla techtree even begins. The vanilla techtree and most of the other mods content are locked behind a new technology called "Electrification" which can be called the goal of this modification.

a month ago
0.17 - 0.18
13485

Unlimited Productivity

by sh4dow

Removes the restrictions on productivity modules in beacons and allows those modules to affect ALL recipes. Also provides settings to change vanilla beacon stats. All features can be disabled individually - no forced side effects.

a month ago
0.17 - 0.18
2661

Smelter UPSGrade

by Kingdud

A single smelter (and centrifuge) that is equivalent to 405 smelters. For saving UPS.

a month ago
0.17 - 0.18
1814

Electric Furnaces

by GotLag

Adds electric versions of the stone and steel furnaces, and two upgrades of the electric furnace, and an electric boiler.

2 months ago
0.13 - 0.18
169270

Angel's Extended Smelting and Compression


Extension to Angel's Smelting providing all metal mixing recipies to metallurgy (Brass, Bronze, etc) and compression on metal casting (eg. Iron Sheet) as well as casting gear wheels and pipes

2 months ago
0.17 - 0.18
12841