Recently updated mods

Kizrak's Robots

by kizrak

Material Expensive, balanced, oil-free, tech-early logistic and construction robots. #robots #logistics #early-game #resource-intensive #construction-robots #roboport

15 hours ago
0.18 - 1.1
1199

Faster Roboport Charging


Roboports charge robots and their internal battery faster (4x10MW, configurable via mod settings). Also makes logistic- and construction radius configurable (default radius are not change, see mod settings).

9 days ago
1.1
256

Roboports Extended


New Roboports with extended range and more !

12 days ago
0.15 - 1.1
6504

Logistics Reactor Next


Deliver nuclear fuel by logistics bot. Update of illysune's Logistics Reactor.

18 days ago
0.16 - 1.1
1127

Module Requester Recipe Override

by Wyrrrd

Removes cost for crafting Module Requesters

a month ago
0.18 - 1.1
191

Automatic Logistic Chests

by Hideaki

The mods sets the request of requester chest and the network condition of inserters that insert into passive provider chests when those chests are build.

a month ago
0.16 - 1.1
2357

Better Bots Technologies (Updated)


Adds more technologies for roboports and robots, including additional roboports charge pads and expanded bot power cells. Instead of giving them out for free like many other mods, this one strives to blend into the existing game balance. Updated to 1.1.x by jollywalrus and Walkman100

a month ago
0.18 - 1.1
1972

Constructron


A spidertron that automatically constructs ghosts in the map.

a month ago
1.1
368

Generic Logistic Chest


Allows the player to make a special chest that can be turned into any of the base game logistic chests.

2 months ago
0.13 - 1.1
19113

Roboport Radar

by Rotn240

Adds a radar to all roboports that constantly charts their construction area

2 months ago
1.1
332

Additional Paste Settings (Fixed)


Adds additional paste settings for the game (shift+right click -> shift+left click), such as merging/combining requests at logistic chests, setting a fixed request multiplier, allow you to modify the 30 seconds vanilla behaviour and allow pasting from assemblers into inserters to set a condition on them. Now with "flying text" so you get a positive feed back

2 months ago
1.1
1648

Roboport Tweaks


Adds a construction/logistic network extender and customisations for roboports.

3 months ago
0.18 - 1.1
522

Puzzlebots


Nerfs logistic bots to require more planning.

4 months ago
1.1
47

shadowcreep


Roboports automatically place concrete within their reach. Also, destroy trees, rocks, cliffs, and fill in water.

4 months ago
1.1
442

Logistic Network Channels


Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.

4 months ago
0.17 - 1.1
6387

Rechargeport


This mod adds in a roboport without inventory but 8 recharge slots

5 months ago
1.1
296

Baron Robots

by wasmoo

Adds recipes to insert modules into robots.

5 months ago
1.1
357

Logistic Request Manager (continued)

by daeruun

Allows you to save and switch between custom logistic request presets, as well as request blueprints. Optionally presets can be pushed to constant combinators to use the circuit network to manipulate requests.

5 months ago
0.18 - 1.1
4467

SimpleLogistics


Changes the "Logistic System" research to not require utility science.

5 months ago
0.16 - 1.1
1468

Chunk sized roboports and power poles.


Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.

6 months ago
0.15 - 1.1
3278
Found 51 mods