An addon to memory storage. This mod adds a new type of memory unit for every type of logistic chest
Material Expensive, balanced, oil-free, tech-early logistic and construction robots.
#robots #logistics #early-game #resource-intensive #construction-robots #roboport
Doubles roboport charging pads and flow rate for base and modded 4x4 sized roboports.
Robots can plant and harvest tree seeds.
I took on OwnlyMe's legacy.
Adds a half sized roboport with smaller radius and less charging ports.
Sets bot health to 500, instead of the default 100.
Adds ground based personal construction robots.
A 2x2 charge port that can charge 10 robots simultaneously.
Adds robots made with uranium fuel cells that do not need to recharge. Updated to 0.17/0.18/1.0
Adds in configurable Worker Robot capacity research.
Multiplies the maximum energy of construction bots by 4, or by desired amount.
Adds a new 4 new tiers of robots, 4 new tiers roboports, 1 new personal roboport designed, and a robot re-caller.
Adds a construction/logistic network extender and customisations for roboports.
Allows saving of different logistic request setups
Can enable autotrash only in a certain logistics network
Keeps your inventory clean of certain items
Custom Roboport Supply Area
Bots don't charge at repair turrets.
Expensive robots that don't need to recharge. Note from Spadge: I just fixed up version 1.3.0, waiting for dev to fix it properly. No flying robot sounds anymore
Adds a radar to all roboports that charts their construction area