Found 52 mods

Big Logistic Robot

This new robot has the capacity of 4 logistic robots, 60% the speed, need 40% more charge time and has +50% damage resistance. Takes your items for longer without needing to charge.
4 months ago
0.16 - 0.18
4153

Logistic Technology Beacon

by Marthen
Small mod that adds logistic beacon that provide charging platform and range increase but no docking.
3 months ago
0.15 - 0.18
3882

Atomic Robots Fix

Adds robots made with uranium fuel cells that do not need to recharge. Updated to 17/18.0
4 months ago
0.17 - 0.18
3367

Unminable Bots

by Optera
Bots are not minable and wont go to taskbar. Includes mod settings to disable every aspect separately.
4 months ago
0.16 - 0.18
3363

Generic Logistic Chest

Allows the player to make a special chest that can be turned into any of the base game logistic chests.
4 months ago
0.13 - 0.18
2773

Chunk sized roboports and power poles.

Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.
6 months ago
0.15 - 0.17
2630

Logistic Network Channels

Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.
4 months ago
0.17 - 0.18
2026

No Belts Vanilla Game

Have a new experience with NO BELTS. You can make from the start the Small Logistic Robot, the Small Logistic Chests and the Small Roboport.The Science Pack 2 now requires small-logistic-robot instead of belt, but consumes the same resources.
1 year, 3 months ago
0.16 - 0.17
1743

Robot World for Industrial Revolution

by medikim
For Industrial Revolution, Redesign the robotworld mod of GamingComet. Add New robotics technologies. And more !!
7 months ago
0.17
1728

Roboport Radar

by mrudat
Adds a radar to all roboports that reveals their construction area
12 days ago
0.17 - 0.18
1628

Logistics_Bits_And_Bobs

by dinoc
This mod adds a few logistics structures and lower tier early game bots.
7 months ago
0.17
1566

Increased Bot Stats

This mod increases the base bot speed and load size so it is no so tedious to wait for them to build stuff.
4 months ago
0.17
1435

Logistic Cargo Wagon

by Gentil
Cargo wagons which can directly request items from, and provide items to, the logistic network. Configure items to request and provide at each station for each logistic cargo wagon, allowing flexibility in unloading on curves, changing train length easily without building infrastructure, and further boost unloading speed through robot speed research.
9 months ago
0.17
1044

Initial Bots

by bkohrs
Gives the player a few bots to start the game
1 year, 2 months ago
0.16 - 0.17
1039

EarlierLogistics

Logistics system only needs red+green tech and has less prerequisites
11 months ago
0.17
1025

Dedicated Bot Charger

Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.
4 months ago
0.17 - 0.18
995

Logistics Reactor Next

Deliver nuclear fuel by logistics bot. Update of illysune's Logistics Reactor.
4 months ago
0.16 - 0.18
868

Cheaper logistical chests

Make logistics easier. Replace advanced circuits with electronic circuits.
1 year, 3 months ago
0.16 - 0.17
787

More Logistic Slots Continued

by Mimos
Adds 4 additional researches for logistic slots. Based on Tyrindors work.
4 months ago
0.17 - 0.18
767

SimpleLogistics

Changes the "Logistic System" research to not require utility science.
a month ago
0.16 - 0.18
712