Found 46 mods

Unminable Bots

by Optera
Bots are not minable and wont go to taskbar. Includes mod settings to disable every aspect separately.
6 months ago
0.16 - 0.17
2579

Generic Logistic Chest

Allows the player to make a special chest that can be turned into any of the base game logistic chests.
6 months ago
0.13 - 0.17
2341

Chunk sized roboports and power poles.

Resizes the roboports area to fit exactly one chunk, the big power pole to span one chunk and the substations to cover one quarter of a chunk.
15 days ago
0.15 - 0.17
2289

Atomic Robots Fix

Adds robots made with uranium fuel cells that do not need to recharge. Updated to 17.0
9 months ago
0.17
2011

Robosubstation

by dorfl
A Substation with robot recharge ports and a security camera.
7 months ago
0.17
2005

No Belts Vanilla Game

Have a new experience with NO BELTS. You can make from the start the Small Logistic Robot, the Small Logistic Chests and the Small Roboport.The Science Pack 2 now requires small-logistic-robot instead of belt, but consumes the same resources.
9 months ago
0.16 - 0.17
1498

Robot World for Industrial Revolution

by medikim
For Industrial Revolution, Redesign the robotworld mod of GamingComet. Add New robotics technologies. And more !!
a month ago
0.17
1296

Logistics_Bits_And_Bobs

by dinoc
This mod adds a few logistics structures and lower tier early game bots.
a month ago
0.17
1263

Roboport Radar

by mrudat
Adds a radar to all roboports that reveals their construction area
8 months ago
0.17
973

Initial Bots

by bkohrs
Gives the player a few bots to start the game
9 months ago
0.16 - 0.17
857

Cheaper logistical chests

Make logistics easier. Replace advanced circuits with electronic circuits.
9 months ago
0.16 - 0.17
695

Logistics Reactor Next

Deliver nuclear fuel by logistics bot. Update of illysune's Logistics Reactor.
2 months ago
0.16 - 0.17
665

EarlierLogistics

Logistics system only needs red+green tech and has less prerequisites
6 months ago
0.17
657

Logistic Cargo Wagon

by Gentil
Cargo wagons which can directly request items from, and provide items to, the logistic network. Configure items to request and provide at each station for each logistic cargo wagon, allowing flexibility in unloading on curves, changing train length easily without building infrastructure, and further boost unloading speed through robot speed research.
3 months ago
0.17
548

Logistic Network Channels

Adds communication channels to logistic networks. Logistic entities can be assigned to different channels, and will only form a network with other entities on the same channel. This allows for creating separate logistic networks in areas where they would normally overlap and be merged by the game into one network.
2 days ago
0.17
535

SimpleLogistics

Changes the "Logistic System" research to not require utility science.
9 months ago
0.16 - 0.17
495

ConcreepOcty

Roboports automatically place concrete within their reach.
8 months ago
0.17
464

Dedicated Bot Charger

Simply adds a 2x2 building that just charges bots. It can charge six bots at the same time. It has a small 10x10 logistics and construction area. It requires 10 batteries, 15 steel, 25 copper wire, and 10 advanced components.
4 months ago
0.17
434

Factory Backbone

Lights, Power, Logistics. The essential backbone to any factory.
a month ago
0.16 - 0.17
402

More Logistic Slots Continued

by Mimos
Adds 4 additional researches for logistic slots. Based on Tyrindors work.
6 months ago
0.17
397